https://www.eurogamer.net/digitalfoundry-2024-how-playstation-5-pro-lays-the-groundwork-for-ps6-and-beyond

Digital Foundry's Richard Leadbetter:

“If you're going to skip PS5 Pro but will likely get a PS6, the arrival of an enhanced machine is likely very good news for you.

Looking at the criticisms of PS5 Pro today, I am reminded of the massive backlash against Nvidia's RTX 20-series products based on the Turing architecture back in 2018. The products were pricey, nobody bought into the AI narrative, ray tracing was derided. And yet today, DLSS upscaling has proven to be one of the most transformative technologies in the PC space - a desired feature for users and coveted by the competition. Ray tracing? With smart technological innovations, an immense level of investment in software like ReSTIR and strategic partnerships with key game makers, Nvidia brought actual path tracing to triple-A games.

Sony has taken the smart path here, delivering the custom silicon required where AMD did not seem to have any, while at the same time developing PlayStation Spectral Resolution (PSSR) on the software side. We've now been 'eyes on' with PSSR across a range of games and while there's still work to be done in improving it, it's a big leap beyond existing upscaling solutions. But we shouldn't forget that the machine learning hardware isn't just a fixed function AI upscaling block - it can be used for all manner of tasks. PSSR delivers the biggest bang for the buck, but it's just the beginning.

We are looking at such a big change here that absolutely we should be looking at PlayStation 5 Pro as the console that sets the ball rolling for Sony in an area of crucial importance. I'd even venture to suggest that PlayStation 6 may even need PlayStation 5 Pro to exist for this evolution to happen. Sony's technology groups need time to develop technologies like PSSR and to ship them and to refine them. Meanwhile, developers need to grow accustomed to these technologies instead of simply focusing on them for their PC games.

We've now seen enough of the machine to say with some level of conviction that it does what Sony says it does - but more than that, with titles like F1 24, there's evidence that those that target the hardware specifically will see much bigger boosts than simply 'fidelity mode at 60fps'.

PS5 Pro doesn't answer the value question conclusively - not yet - but it's delivering clearly superior results to base hardware. More holistically though, today's added enhancements may well be laying the foundation work for the viability of 10th generation console hardware - and in that sense, its importance shouldn't be underestimated.”

    DarkPunisher

    Sve je to lijepo i krasno, sad malo cinizma😄, od novih igara samo Gta6 ima nekakav razlog na Pro biti na 30fps do izlaska PS6, svi drugi novi naslovi trebaju imati nekakav 40-60fps mode…u tom slucaju je Pro odlicna kupnja, nadajmo se da ce tako i biti.

      Genesis Cak nelosa ideja samo sta bi ja tu brojku debelo podiga.

      Vi što vec imate PS5pro i GTA6 kako se to vrtiti u 30fpsa jeli je gletko i to?

      Jeli se osjeti da fali 60fpsa?

      I postoji li ikakva mogucnost za naknadno kakav patch da ipak bude 60 fpsa?

      Japanci, inače ljudi od časti i poniznosti:

      Meanwhile Sony s dizanjem cijena igara na 80 eura, povećanjem cijene PS Plusa, ubacivanjem reklama u igre:

      stitrek

      Nisi shvatio članak! Odličan osvrt, korak u budućnost gdje Sony kao konzolaški pionir ulazi u nestandardna područja (na konzolama) sve za korist gamera i opće kvalitete grafike.

        pravednik Nisi shvatio članak!

        1. Zbilja, really, ajde de😁…PSSR upscaler se friško spominjao u Gaming Chat i "pripreme" Pro igara za PS6…pravi studiji se adaptiraju na bilo kakav hardware jer godinama rade na PC igrama, uz to PS eko sustav je dosta developer friendly a na kraju se opet radi o x86 "racunalima". PSSR (varijacija FSR 4) nije ništa revolucionarno, AI upscaler kojeg Nvidia ima nekoliko godina a Amd i Intel isto idu u tom smjeru…uz PSSR najbitniji skok treba biti u vecem fps-u, to barem nece biti problem na PS6.

        "Upscaling" je počeo godinama ranije…u stvari je konzolaška izmišljotina za koju sam se pitao kada će konačno doći na PC,…

        Checkerboarding rendering, nije de fakto upscaling, imao ga PS4 godinama

        O btj, zar opet?!

        Već vidim kad izađe PS6 bit će opet strka kako je Sony izbacio slabu konzolu, kako rast hardverskih specifikacija nije ni izbliza dovoljan u odnosu na PS5 Pro i kako će se morati vaditi na noviji PSSR, AI upscaling i ostale trikove. RemakeStation5 meets UpscaleAdStation6.Ha-Ha-Ha

          Zero Već vidim kad izađe PS6 bit će opet strka kako je Sony izbacio slabu konzolu

          Tada ce PS6 vec imati Zen5-6 i preci ce magicnu i mucnu granicu od 60fps za sve igre, nece više nikome padati napamet raditi igru u 30fps, samo oldskul point and click te Fmv igre ce imati dopuštenje jer na kutiji ce pisati 60+fps only™👍😁

          Novi dual sense Fortnite limited edition

          Samo 85e u prednarudžbi 🙂

          Dobro im idu cijene gore Ha-Ha-Ha

          Ovo koda je netko zakeljio stickere koje dobiješ na blagajni đabe za potrošenih 50€

          To ce kurit ko ludo. Moj necak i 7,8 njegovih debila svi odma prednarucili, tj uzicali roditelje. Ta mala stoka danas samo to igra, kupija mu ja gow nije ga igra dvi ure, sestra mu uzela switch bilo mu zanimljivo dva dana. Samo fortnite, roblox i teleci mozak.

          Tko je lik na desnom padu…Danko Bananko ili Banane u pidžami lajtmotiv? @weky - jel to trendira i dalje?

            Da je na nekoj ultra akciji isplatilo bi vam se uzet taj čunga čunga kontroler. Lako za te crteže. To se da šmirglom (najfinija granulacija) skinut. Prvo malčec u rezređivaču držat da otpusti pa na posel😀