KOJIMA PRODUCTIONS
https://www.youtube.com/watch?v=rBe4qaS6n_s
19Marksman89 kad ces vise zaigrati MGSVIz prevelikog postovanja prema igri nisam htio samo tako ko padobranac skocit na peticu al opet kad pogledam s druge strane,imat mogucnost odigrat igru i ne odigrat je bez obzira na sve je isto nepostovanje pa cu vjerojatno kupit na steamu sad cim bude holiday sale
https://www.youtube.com/watch?v=rBe4qaS6n_sFor its first project, Kojima said, "I’m thinking smaller-scale, not too many people, and focusing on game creation at first." From there, Kojima says it’s possible the studio could expand beyond games.
“We’ll have more agility,” he said. “We’ll be able to do things that are more edgy, preserving the quality we’ve had so far, while at the same time finding new challenges and exploring new areas.”
"It's thanks to Sony that I was able to make a splash in the global market. It's been 10-plus years since then and the working relationship at Sony, the people at Sony, we gel well. People at Sony have been friendly with me, I work well with them. I got several offers from many different companies, but with Sony it came to a point where I know these people, we know each other well. I feel like this is an environment where I will be able to make something and be comfortable. And I believe that is the environment I need right now."

"I want to create something that’s what people expect, but at the same time will have something new that people haven’t seen before," Kojima said, noting specifically that "it will be a complete game."
The New Yorker Kojima interview #1
Now that his employment contract has expired, Kojima is able to speak freely about what he describes as a “new start”—a relaunched, independent Kojima Productions. (He remains, however, contractually forbidden from talking about the prior split.)
If you’re only focussed on the profits immediately in front of you, the times will leave you behind,” he said. “It becomes impossible to catch up again.”
For Kojima, the future involves ridding himself of distracting responsibilities. “When working in big companies, especially Japanese companies, every little thing has to be approved beforehand, and you need paperwork to do anything,” he said. “Now that I’m independent, I can do what I want with much more speed. I don’t need to invest time in unnecessary presentations. I shoulder the risk.” He also relishes the chance to speak his mind. “When I was in a company, my personal statements could be taken as the over-all direction of the company. As such, I couldn’t say just anything.”
In the weeks following his departure from Konami, Kojima considered taking a mind-cleansing trip to a deserted island for a year. When he explained the plan to “a Hollywood friend,” he was cautioned against it. Kojima owed it to his own talent, the friend said, to keep up the pace. “Hearing that affirmed to me that my role in this world is to keep on making big games for as long as I can,” Kojima said. “That is the mission I’ve been given in life.”
http://www.newyorker.com/tech/elements/hideo-kojimas-mission-unlocked
https://youtu.be/rnL76a2c2VA
Steta sta nisi nabavio Legacy collection dok si imao PS3.19Marksman89 kad ces vise zaigrati MGSVIz prevelikog postovanja prema igri nisam htio samo tako ko padobranac skocit na peticu al opet kad pogledam s druge strane,imat mogucnost odigrat igru i ne odigrat je bez obzira na sve je isto nepostovanje pa cu vjerojatno kupit na steamu sad cim bude holiday sale
Moras odigrat ovaj serijal.
https://www.youtube.com/watch?v=T5ZTPuKbYO8
Sudeći prema New Yorker članku, izgleda da je Konami leakao da Kojima surađuje sa Sonyjem, sve u nadi da što više ga sabotiraju.
Također ne znam jesam li napisao, ali razlog zbog čega je PSX konferencija završila sa Paragonom i u jednu ruku kratka bila nego inače, je što je Sony pripremao veliki boom sa predstavljanjem Kojime na stageu. Međutim sa obzirom da mu Konamijevi advokati nisu dozvolili da prisustvuje (kao i na Game Awards) završilo je kako je.
Nemam riječi.
Neka, sve ce to doc na svoje kada nova Kojimina igra izade na scenu, don't worry Snake
Sent from my SM-J500H using Tapatalk
Malo self-promocije ;D
Kojima Productions – Debriefing
http://www.fair-for-all.com/index.php/najave/item/791-kojima-productions-debriefing
NHF, ali što je ovdje genijalno?
Mislim ništa ne znamo o projektu, priči, platformama, okvirni datumi, trailer...ništa, samo logo.
Mislim samo pitam...
Genijalan je logo i artist koji ga je nacrtao.
Nexus Jesi čuo za pojam goodwill?
U suštini je to neka reputacija poduzeća. Čak nam je i profesor na faksu to objašnjavao na jednom gamerskom primjeru (Blizzarda). Dakle na temelju dosadašnjeg iskustva neko očekivanje u budućnosti. Kao što ja od Ubisofta uvijek očekujem generično smeće.
buz
Naravno...
Ma eto samo pitam što se tiče ovoga gore.
Mislim logo ko logo IMO ne znam što je tu genijalno.