Čini se da na starijim karticama igra uopće neće raditi budući da na njima nema podrške za tzv. "mesh shadere".
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However, those of you running an Nvidia RTX 10-series GPU or even a more recent AMD RX 5000-series may have further reason to be glum, as according to a now-deleted tweet (are we still calling them tweets?) from a Remedy developer, the upcoming release may be dependent on mesh shader support to run at all.
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Mesh shaders were first included as part of the release of DirectX 12 Ultimate back in 2020, with the first code samples released in January 2021. They were designed to replace traditional vertex and geometry shaders in the render pipeline, allowing developers to optimise the rendering process. However, this new technique requires explicit GPU support, and for Nvidia this means Turing and above, i.e. the RTX 20- series, and for AMD, the RX 6000-series onwards. If this latest info is to be believed, Alan Wake 2 has forgone all other forms of shading entirely, and this may well freeze out users of older cards.