Returnal je to bio, mislim da je sony kupio housemarque jer je bio PS studios logo prije trailera ak se ne varam
Osvrt na PS5 prezentaciju: Mlake igre, mlak dojam, genijalan dizajn i ogroman potencijal za dalje
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chono7 mi smo dobili hrpu indie igara na eventu, pokoji nastavak vec provjerenih igara, hrpu multiplatforma, te doslovno jednu igru koja prikazuje donekle mogucnosti nove konzole, a to je Rachet.
Baš i ne
Vostalom, da smo dobili hrpu indie naslova, ISTO BAŠ I NE. Ali ti neki indie naslovi izgledaju izuzetno zanimljivo kao Tokyo Ghostwire, Destruction All Stars, Little Devil Inside naprimjer
@PS2MASTER lista te demantira. Ali kao sto rekoh, ti ces nastaviti slijepo po svom, tako da...
Od Mikamija je i dev teama iza The Evil Withina. Sigurno nije indie.
@PS2MASTER ti si iz Brseča rodom ili?
od 26 igara, 18 je multiplatforma i 9 indijanaca medu njima. Dakle hrpa. Hvala dovidenja
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chono7 ti si iz Brseča rodom ili?
od 26 igara, 18 je multiplatforma i 9 indijanaca medu njima. Dakle hrpa. Hvala dovidenja
Malo treba da ohladiš ak me misliš vrijeđat.
Dakle 1/3 otprilike, to nije hrpa indijaca. I nekih pola od svih prikazanih je eksluziva za PS5. Dakle, nismo gledali isti event.
Ovo su po meni indie naslovi :
Destruction All Stars
Kena: Bridge of Spirits
Goodbye Volcano High
Oddworld: Soulstorm
JETT: The Far Shore
Solar Ash
Little Devil Inside
Bugsnax
Kena je indie, koji po viđenom se trudi to ne biti All Stars onaj bi možda mogao biti novi Rocket league-ish hit, ako ga dobro naprave i porpate afterwards.
@PS2MASTER kakvo vrijedanje? pitam, jer je to jedino mjesto gdje su ljudi tvrdoglaviji od svojih tovara, samim time najtvrdoglaviji ljudi u HR, pa me zanima imas li ti gene od tamo? Jer si zaista tvrdoglava osoba.
Ovo su indie po Sonyu:
INDIES
Bugsnax from Young Horses
A whimsical, narrative-driven adventure from the creators of Octodad. Investigate the mysterious Snacktooth Island, home of the legendary half-bug, half-snack creatures.
Goodbye Volcano High from Ko_op
A cinematic narrative game that touches on love, friendship, and self-realization in the final days of civilization.
Jett: The Far Shore from Superbrothers + Pine Scented
A bittersweet interstellar trip to a mythic oceanic planet in a narrative-driven action adventure, featuring an emotional mix of storytelling and world exploration.
Kena: Bridge of Spirits from Ember Lab
A story-driven action adventure game combining exploration and discovery with fast-paced combat.
Little Devil Inside from Neostream Interactive
Set in a “Victorian-like” era, embark on dangerous missions to gain evidence and findings for your employer, a mysterious professor.
Oddworld: Soulstorm from Oddworld Inhabitants
A major visual and cinematic lead for the celebrated series, with intelligent new gameplay mechanics and twisted new devices to enable explosive deviousness.
From Oddworld Inhabitants: “Oddworld: Soulstorm’s scope and scale are larger than we have tackled before. We plan to use PS5’s stunning graphic fidelity, mind-blowing 3D audio, and the DualSense controller to enhance our storytelling and artistic abilities to bring you closer to the game and to create an even deeper emotional Oddworld experience…”
The Pathless from Giant Squid / Annapurna
The mythic tale of an archer and an eagle in a vast forest who venture to a mystical island to dispel a curse of darkness.
Stray from BlueTwelve Studio / Annapurna
A little cat in a futuristic walled city, devoid of life, befriends a sentient drone. The cat must find its way home, and perhaps help the city along the way.
Solar Ash from Heart Machine / Annapurna
A journey through a surreal and vivid world filled with mystery, endearing characters, and massive enemy encounters across a vast open world.
Dakle cak 18 mp igara i trecina showa su indie. Prilicno velika hrpa. Ako gledamo minutazu eventa, onda na te igre otpada vecina vremena.
Je, vrijeđanje. 1/3 indie igara nije hrpa. I lijepo ti velim da nije 18 naslova multiplatform, nek ih je manje. Barem 10 igara je eksluzivno za PS5. Potraži dalje. Ja tvrdoglav. LOL A dobro. Zašto si uopće išao copy/pejstat tekstove o igrama koje su indie, kad sam gore naveo koje su indie igre ukratko. LOL
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Fico Mislim da Master pokušava prcati jer je 17 igara multiplatform, a ne 18. Ne razumijem zašto prca oko toga, čak se i pitam želim li to razumijeti... Ali eto, 17 multiplatform igara. Što ni u najmanjoj mjeri ne mijenja ono što čitavo vrijeme govoriš. Ali nećemo o tome.
Aha, isto što je i on rekao, jel. Pa ak on može sitničarit o 9 igara, onda ja mogu o multiplatform igrama, jel. Il on može/smije, a ja ne?? Meni 1/3 prikazanih indie igara uopće nije puno.
Ne u tom kontekstu, LOL. Pokušavaš ispast fin il šta već, al nisi. Namjerno provociraš il šta već. I to stalno radiš ionak iovak di god se pojavim.
Isto juče napišeš da ljudi pročitaju članak jer se ne slažu sa tekstom te samim naslovom članka. Dakle, ljudi koji se ne slažu sa tekstom, po tvome nisu čitali članak, iako sam ja jasno naglasio da ga neću čitat.
Hello. this is your friendly neighbourhood moderator speaking.
https://en.wikipedia.org/wiki/Indie_game
In the video game industry, an independent (indie) game refers to games typically created by individuals or smaller development teams without the financial support of a large game publisher
There is no exact, widely accepted definition of what constitutes an "indie game" besides falling well outside the bounds of triple-A video game development by large publishers and development studios.[1][2][3][4] However, indie games generally share certain common characteristics. Indie games are developed by individuals, small teams, or small independent companies that are often specifically formed for the development of one specific game.[2][5][6] Typically, indie games are smaller than mainstream titles.[6] Indie game developers are generally not financially backed by video game publishers, who are risk-averse and prefer "big-budget games".[7] Instead, indie game developers usually have smaller budgets, usually sourcing from personal funds or via crowdfunding.[1][2][4][8][9] Being independent, developers do not have controlling interests[3] or creative limitations,[2][10][4] and do not require the approval of a publisher,[1] as mainstream game developers usually do.[11] Design decisions are thus also not limited by an allocated budget.[10] Furthermore, smaller team sizes increase individual involvement.[12]
Small teams and scope, and no creative restrictions, have made indie games known for innovation, creativity, and artistic experimentation.[1][6][12][13][14][15][16] Developers with limited ability to create graphics can rely on gameplay innovation.[17] Indie games may fall into classic game genres, but new gameplay innovations have been seen.[14] However, being "indie" does not imply that the game focuses on innovation.[6][18] In fact, many games with the "indie" label can be of poor quality and may not be made for profit.[4]
Further, indie games do not need to be completely isolated from large publishers. For example, Bastion, a video game developed by Supergiant Games, was published by WB Games. Though Warner Bros. paid for the distribution and marketing of the title, the developer refused any funding for development, instead building the game on their own. The resulting game is considered "indie" by the video game industry.[19] Indie games can also be considered third party games if they are developed for a video game system not owned by the indie company.
Jesper Juul, an associate professor at The Royal Danish Academy of Fine Arts that has studied the video game market, wrote in his book Handmade Pixels that the definition of an indie game is vague, and depends on different subjective considerations. Juul classified three ways games can be considered indie: those that are financially independent of large publishers, those that are aesthetically independent and significantly different of the mainstream art and visual styles used in AAA games, and those that present cultural ideas that are independent from mainstream games. Juul however wrote that ultimately the labeling of a game as "indie" still can be highly subjective and no single rule helps delineate indie games from non-indie ones
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Ajde se vi prvo dogovorite što je točno indie za vas?
Jer sve može a i ne mora biti indie ovisno o tome kako se gleda.
Prvo dođite do konsensuza što je za vas indie, uzmite lijepo listu igara i prema toj procijeni napravite broj. Jer ovo je debilizam.