chono7 Ma aj Chono ej... ozbiljno ti i dalje radiš usporedbe s legitimno kupljenom igrom u dućanu i preprodajom koja je LEGALNA i odobrena od strane devova i izdavača s prevarama na G2A:
Traditionally, thieves would buy game keys with stolen credit card information. They would list the game on a marketplace like G2A and hope that somebody bought it before the real cardholder noticed and flagged the original purchase. In response, the game developer that received the fraudulent payment had to investigate and, ultimately, reimburse the actual cardholder. "Eventually the developer [was] left with a net loss and a chargeback penalty fee," G2A admitted in a blog post. The person who bought the game through G2A normally lost their copy, too.
Many stores, including Steam, don't sell games as keys, though.
Instead, thieves are:
Entering developer giveaways, which are usually advertised on social media, Discord servers and message boards.
Snagging review codes by posing as an established YouTuber, Twitch streamer, or video game journalist.
Buying Humble Bundles.
Backing Kickstarter projects, or contacting backers who have opted to receive the crowdfunded game as a code.
Buying physical copies or voucher-style cards that include a key.
Many of these methods are unreliable, however. Thieves have, therefore, adopted Steam Gifts as a direct replacement for game keys. They're trickier to sell, though, because Gifts can only be sent to people on your friends list. Workarounds have cropped up, though — many of which are detailed on the G2A website — to help buyers and sellers coordinate transfers.
Some Gifts have regional restrictions to stop people from buying and selling the game to those who live in countries where titles are more expensive. But again, sellers have found loopholes. And, just like game keys, Gifts can be bought with stolen credit card information.
Nemam što više dodati.