From the lips of Hideaki Itsuno.
After DMC 4 there was the Ninja Theory game, DmC: Devil May Cry. Did the team behind 5 look at that game for any inspiration?
We learned so much from Ninja Theory and DmC. That was a collaboration between Capcom and Ninja Theory. I went to Cambridge once every couple of months to work those guys. So we learned a lot of from them, and you want to talk about stylish… Ninja Theory, those guys are style incarnate, man. What they did with DmC, that art style, those animations, that is real style, y’know? So we took a lot of what we learned from that.
Even stuff like the kill cams, for instance, we took a lot of that, and having learned that, we tried to implement that in this game as well.
Another thing is, we have a lot of friends who love DmC. For me, DmC is one of my favorite DMC games, if not my favorite. And we wanted to make the game in a way that people who enjoyed that game will enjoy the way it controls just as much as they enjoyed DmC
Cijeli interview: https://www.gameinformer.com/gamescom-2018/2018/08/24/capcoms-hideaki-itsuno-on-ninja-theory-nico-and-the-difference-between