Eurogamer - Recommended
Hitman's return is in danger of being overlooked this week - it launches neck-and-neck with Tom Clancy's The Division, a game that aims to be the next Destiny, with a gigantic, lustrous world and a mighty ladder of unlocks to scale. As dubious a move as this may seem commercially, it's fitting to see a game as vast and, at times, vacuous as The Division launching alongside a game that's all about detail and volatility, where weaselling a target out of a packed room can take up to an hour. Without wishing to knock Ubisoft's work too much, Hitman's design is much more rewarding to ponder - it asks for experimentation and mastery, rather than mere patience and the ability to follow a waypoint. Agent 47's return is long overdue, and so far, very welcome. Roll on episode two.
GameSpot - 7/10
Hitman's opening act isn't ground-breaking, with a host of tiny problems lending it a dated feel. When you drop a body into a freezer, there's no animation connecting the process together; there's a hard cut from dragging the body to hiding it. Load times are frustratingly long, lasting just under a full minute when reloading saves. This alone is especially disappointing, given how fun it can be to iterate on your methods by reloading saves and experimenting, a process that's tainted by extended downtime. However, Hitman's a veritable playground that will delight you with its open-ended design, comical NPCs, and contract creation tools. These qualities, and the flexibility to be as hardcore or laid back as you want, are much appreciated, even if they don't disguise Hitman's lesser qualities.
Destructoid - 7/10
Stealing a staff uniform from the locker room, dropping your gun into a wastebasket so you can let a guard frisk you before he lets you into the room of a Sheik, then knocking the Shiek out, stealing his clothes, and infiltrating a high-society sale of state secrets so you can tamper with an outdoor heater and let a woman blow herself up when she goes to grab a smoke. That's Hitman's highs. But IO's unique pricing model means an investment in future levels that might not add enough new ideas or scenarios and you're largely relying on user content to pad out time between new areas. The PS4 menu performance and load times are a major, major drag, too, even if the game plays perfectly once you're in. Still, the deadpan slapstick of emerging from a washroom crate like a trapdoor spider to shoot a Russian colonel in the back of the head is enough of a good time.
VideoGamer - 8/10
Despite its failings, Hitman's first episode offers hours of classic play before you even consider the secondary targets, time-limited contracts, and the prologue, which features a smaller yet feature-complete training mission. What's here represents a strong start, and a fine return to the more traditional Hitman play that fans have been clamouring for. Elsewhere, it needs to improve.
https://youtu.be/26MTiR-6GTg
https://www.youtube.com/watch?v=TD8tlJv8gi8
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Btw. ACG me je ubijedio, ali definitivno ću sačekati na full igru, a ne ovo komercijalno-epizodnu glupost.