https://youtu.be/pPnPJXE2fhw
Project CARS
Cini se da su developeri namjerno stavili ghosting u PS4 verziji :
http://m.neogaf.com/showpost.php?p=162746041
Project CARS isn’t for everybody. It’s a serious, deep, and demanding racing simulation for people who like their motorsport pure. There’s no pop punk soundtrack, or explosive takedowns, or generous rewinds. Project CARS has set out to capture the experience of manhandling a real racing car around a long list of some of the world’s most famous racing circuits and, despite a couple of frayed edges, it has thoroughly succeeded. Tough but satisfying and cruel but fair, Project CARS is a truly fantastic racing game with the potential to become a real force in the genre. But it’s not for everybody.
http://www.ign.com/articles/2015/05/06/project-cars-review?utm_source=IGN&utm_medium=twitter&utm_campaign=Feed%3A+ign%2Farticles+%28IGN+All+Articles%29
-------------------------------------------------------------------------------------------------------------------------------------------
https://youtu.be/LaWuYp-d_Zw
-------------------------------------------------------------------------------------------------------------------------------------------------
It's simply the best single-player interpretation of motorsport in a video game since 2006's wonderful TOCA Race Driver 3. It's also a strikingly and entertainingly different proposition from the car-collecting grind espoused by its console rivals. Project Cars has more, and more relevant, competition on PC - the brilliant simulators RaceRoom, iRacing and Assetto Corsa - but the generosity and strength of its career mode, with those large fields of capable AI drivers, stand out and earn it a place at that table.
The earnest, hard-fought drama of its real-world track action is enough to earn Project Cars a recommendation for any fan of a good, old-fashioned motor race.
http://www.eurogamer.net/articles/2015-05-06-project-cars-puts-the-sport-back-into-motorsport-games
---------------------------------------------------------------------------------------------------------------------------------------
It’s crystal clear that Slightly Mad knows what its hardcore audience wants, and I’m really happy that it stuck to its guns in order to deliver it. That’s pretty rare nowadays, especially when your vision comes at the expense of wider audience appeal. With more content on the way and a hardcore community already set to get involved in its 24-player lobbies, I’m really looking forward to seeing how this game evolves over the next few weeks and months.
http://www.pcgamer.com/project-cars-2/
Počele recenzije, igra je dobra.
http://www.psu.com/review/26686/Project-CARS-PS4-Review/?page=1 8
http://www.gamereactor.eu/reviews/308434/Project+CARS/ 9
http://www.gamewatcher.com/reviews/project-cars-review/12226 8
Game informer 8,5
Igra nije dobro optimizirana na Ultra postavkama na PC-u. Cak najjaci GPU-i gube i do 50% performansi cim padne kisa. A bumo vidli kak bu na konzolama.
http://m.neogaf.com/showpost.php?p=162881539
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-launch-performance-analysis
"All in all, it's fair to say Project Cars' final console build is equipped to hit 60fps in its career mode races, though the consistency of this falls hugely on its weather settings. As with our initial hands-on, heavy rain is still the cause for the most sizable drops to 50fps and lower, while races with clear skies hold much closer to the target 60fps. It's also evident Xbox One struggles to match the PS4's performance levels in most scenarios, especially with a conga line of cars in tow, where Sony's platform typically takes a firm lead."
Odlično je na konzolama.
XOne je nešto inferiorniji,ali u normalnim uvjetima(ne ovi stress testovi) igra ide odlično.
Sve u svemu posljedica dugotrajnog razvoja. Predugo je to trajalo...
Prvi pravi veliki prigovor na Šankta Domeniku, jer oni su odlucili da je njima release day sutra, pa ce lijepo sutra slati igru... ? Lijepo, lijepo, da znam kad dodje na red neka meni vaznija igra ;)
Project CARS has just been released, and a lot of AMD owners have reported performance issues, even when using red team’s high-end GPUs. Naturally, some may have thought that this is may be caused by NVIDIA, however Ian Bell, head of Slightly Mad Studios, claimed that NVIDIA has not paid Slightly Mad Studios a penny in order to intentionally cripple the game’s performance on AMD’s graphics cards. In short, this underwhelming performance is not due to NVIDIA’s “grand scheme.”
As Ian Bell wrote on the WMD forum when a fan asked him about the performance issues that AMD owners currently face:
“We’ve provided AMD with 20 keys for game testing as they work on the driver side. But you only have to look at the lesser hardware in the consoles to see how optimised we are on AMD based chips.
We’re reaching out to AMD with all of our efforts. We’ve provided them 20 keys as I say. They were invited to work with us for years, looking through company mails the last I can see they (AMD) talked to us was October of last year.
Categorically, Nvidia have not paid us a penny. They have though been very forthcoming with support and co-marketing work at their instigation. We’ve had emails back and forth with them yesterday also. I reiterate that this is mainly a driver issue but we’ll obviously do anything we can from our side.”
AMD’s Corporate Vice President IPG, Roy Taylor, afterwards revealed that AMD is currently working with Slightly Mad Studios in order to fix these performance issues.
http://www.dsogaming.com/news/slightly-mad-studios-boss-nvidia-have-not-paid-us-a-penny-amd-working-to-fix-performance-issues/
Nexus
pazi lika
https://www.youtube.com/watch?v=_OTVky5mSwk
viper89
Izdržao sam do 3...kakav lik čovječe.
Vozi iz 3rd person kamere sa onakvim volanom,bez podešavanja FF-a na volanu,nije ni radijus volana promjenio već je ostavio na 1080 stupnjeva pa se čudi što onako "zaglavi" u zavoju...još koristi "ručni" mjenjač na LMP1 autu umjesto paddle shiftera.
Za zatvor.
Probajte igrat pa ce te vidjet, taj isti volan, iste postavke je pjesma na PC-u. Na PS4 je kodiranje volana u alpha fazi, dok Fanatec-ovi za sada samo emuliraju kao kontroler, a ne volan.
https://youtu.be/zeTsVUfP3GE
Uglavnom ovih dana svo slobodno vrijeme provodim u igri i jako sam zadovoljan.
Jedino nisam činjenicom, što je i spomenuto u videu gore da igra ima malo automobila, malo onih pravih i sve nekako ostavlja dojam krivo raspoređenih po klasama.
Jednostavno fale Nissani, Mazde, američki Muscle automobili i slični.
Nadam se da će to sve ispraviti u nadolazećim DLC-ima. Na volan se igra ponaša perfektno.
Ima tu jako puno prostora za prilagodbu svih mogućih parametra kako bi se dobio što bolji osjećaj i povrat informacija na volan.
Osobno tek sada nakon 20 sati provedenih u igri, nakon što je pozlaćena, sam pronašao sebi idealan omjer parametra simulacije i osobnog gušta.
Tko god da igra ovo na volan, neka si prvo pogasi sve asistencije i neka na taj način uči voziti uz naravno ručno šaltanje brzina. I zapamtite da vas sve te asistencije i idealne linije samo zaglupljuju i usporavaju.
Na CroSimRacingu imamo Time Trail natjecanje preko kojeg sudjelujemo svi koji imamo igru neovisno o platformi na kojoj igramo.
Imamo lijepo definirana pravila kako bi svi bili u istoj poziciji i kako bi fair play bio na visokoj razini.
Karijeru sam tek nekidan počeo i zasada sam zadovoljan istom.
Dobar mi je taj princip treninga, kvalifikacija i par rundi utrka. Budemo kasnije vidjeli koliko to ispada naporno kako ide prema kraju.
Super je što su postavili mogućnost koliko će trajati racing weekend, pa tako možete umjesto 10 minuta kvalifikacija i pet krugova, taj isti vikend odraditi u puno dužoj varijanti.
Skaliranje težine je isto dovoljno veliko da se igra i njezin AI u utrkama prilagode vašim mogučnostima i znanjem.
Evo jedne moje utrke od 14 minuta i pet krugova, na legendarnoj Spa.
http://youtu.be/-E-l1jDSlzA
Odličan je Project CARS. Doduše, osjećaj brzine mi je malo bljak, u biti dobar je. Al nakon DC-a mi je jednostavno sporo. I 300 km/h mi je u PCARS-u presporo. V DC-u je 300 baš 300.
Kakve ti nebuloze pričaš bokte?!
Da si igrao Wipeout prije DC-a, vjerovatno bi ti DC bio prespor.
Kakve ti nebuloze pričaš bokte?!Jel su isti zanr? Jesu. V cem je problem? Hm...vremenske neprilike nisu ni blizu onima iz DC-a. Ke ima jos? E da, zvuk auta nije mi dobar ko u DC-u. V cem je problem? To ke je PCARS sim, a DC polu-sim, ne znaci da se neke stvari ne mogu usporedit jel. A da, ti si na crosimracingu, pa ajd, znas bole. Ajmo, megla.
Da si igrao Wipeout prije DC-a, vjerovatno bi ti DC bio prespor.
DC je 30fps igra i još ekskluzivna na PS4.
Ima do 12 AI igrača,ipak nije sim da radi toliko zadataka u svakom trenutku itd.
Sto se zvuka tiče u pCarsu je i vise nego dobar,a u Evolutionu su imali "neograničen" budžet za sve điđe miđe jer ipak rade arkadnu igru sa napucanom grafom.
Zvuk je također subjektivna stvar.
Sto se tiče osjećaja brzine u DC-u,ako je nešto bolji to može biti do veće upotrebe Blura.