Pillars of Eternity II: Deadfire
https://www.youtube.com/watch?v=ln_plWALAoI
Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroyed your stronghold and left you at the brink of death. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos.
- A Living, Breathing World-
The people of Deadfire have lives of their own, jobs to do, and appointments to keep. They will carry on with their affairs even when you're not watching. If you don’t find the street gang in their usual haunt, a street urchin might be persuaded to tell you that at night you’ll find them at their flop house.
- Enhanced Reactivity -
Continue the story you began as the Watcher of Caed Nua in Pillars of Eternity, and see how your decisions and actions in the Dyrwood persist in Deadfire.
- New and Returning Companions -
While some familiar faces will be returning, Deadfire will also present a fresh crop of travelers with stories of their own. Companions are tightly intertwined with the fate of Eothas and the Deadfire and will change based on the player's choices over the course of the story.
- Dynamic Weather -
In addition to the rich and diverse environments, Pillars II will feature intense and immersive dynamic weather. Rains, fierce winds and sandstorms are among the harsher conditions that are commonplace in Deadfire. You’ll even hear the rain pounding on the roof when you go inside.
A new dynamic lighting and shadows engine brings even more life to characters in the world. Pillars II features revised spells and abilities, with new visual effects working in concert with the new lighting and shadow. We are also adding tons of scripted interactions that let you easily choose who from your party participates, all-new interfaces for inventory and dialog, new creatures, and much, much more.
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