Dark Souls II
Scholar dolazi u Europu tjedan dana prije nego li je najavljeno, znaci 2.4. :-)
jos i bloodborne.
uh
Igrao sam ovu igretinu jucer prilicno sati. Kad sam dosao do Cardinal Tower bonifirea, i pomislio da sam sad vec naucio igrat, odlucio sam se da cu napravit 5 sklekova za svaku smrt. Bogami, motiviralo me da budem oprezniji, al svejedno sad olovku ne mogu podic
Igrao sam ovu igretinu jucer prilicno sati. Kad sam dosao do Cardinal Tower bonifirea, i pomislio da sam sad vec naucio igrat, odlucio sam se da cu napravit 5 sklekova za svaku smrt. Bogami, motiviralo me da budem oprezniji, al svejedno sad olovku ne mogu podicJa sam imao sličnu zamisao i mislim da sam nešto slično predložio na Rebootu... ili je to bio netko drugi. Ideja je bila da se napravi 10 sklekova za svaku smrt. Da sam se toga držao mislim da mi ne bi ginulo koji 5000 sklekova, ako ne i više kroz cjelokupno igranje DS-a 2.
Danas bi mogao za svaku smrt cevap pojest
Steta da prije nisam dao priliku Souls igrama. Odnosno jesam Demonima, ali sam se poceo zivcirat, ostavio koji dan igru po strani, pa zaboravio na nju. Ne mogu ne primjetit da je DS2 prilicno laksa igra od demona. Barem na pocetku...
Sad razmisljam da mozda prekinem igrati, pa da krenem igrati od pocetka - Demon's Souls, pa Dark Souls a onda na PS4 Bloodborne i DS2. Sto vi iskusnjare predlazete?
Ja bi ti rekao da skocis sad odmah u Bloodborne.
Jer to je najbolje vrijeme dok je Souls igra nova , nema wikia vec se istrazuje prica i komentira i tada je najveci gust igrati. Online najbolji dok se svi uce.
Kod vecine igara znaci ako igras stariju igru da je losija (mehanicki anyway) od novijih no u Soulsima je sasvim druga prica. Svaka igra je standalone i nekima je i danas Demons recimo najbolji tako da nece ti nista losije bit da ga igras i nakon recimo novijih igara.
Zato se i svi stalno vracaju na stare igre , mixaju itd .
Svaka igra ima "ono nesto".
Recimo MGS se igra iskljucivo po redu kako su igre izlazile no Soulse mozes mixat bez problema IMO.
Ja bi ti rekao da skocis sad odmah u Bloodborne.Ovo...
Jer to je najbolje vrijeme dok je Souls igra nova , nema wikia vec se istrazuje prica i komentira i tada je najveci gust igrati. Online najbolji dok se svi uce.
A DS2 mozes komotno igrat do 24-25. iako mislis uzet PS4 verziju... dobra vjezba za BB ;)
Moja lipaaaaaaa, moja najlipšaaaaaaaa :
Sad sam na 100 sati sa ovim novim likom,pojest ce mi zivot ova igra........
Cak 100 sati za iskusnog souls igraca? Koliko ce meni onda trebat?
Meni iskreno nije toliko trebalo, 50h za normal playtrough, sa sasvim normalnim istraživanjem za prvi put, i nekih 15-20h za one dlc-ove.
Meni iskreno nije toliko trebalo, 50h za normal playtrough, sa sasvim normalnim istraživanjem za prvi put, i nekih 15-20h za one dlc-ove.Ja sam duboko u drugom prolasku sa ovim likom ali nije da sam sibao u prvom prolazu,laganini uzivanje :)
The DirectX9 version of Dark Souls II: Scholar of the First Sin will sell for $40, while the DirectX11 version will be $50. If you already own Dark Souls II on Steam, you can upgrade to the DirectX11 edition of Scholar (since the current version is DX9) for $30; if you own Dark Souls II and all the DLC, you can upgrade to the DX11 version for $20.
Got it? I hope so, because we're not done yet. The DX9 and DX11 versions will have separate pages in the Steam store, so you'll want to be careful about which one you buy to ensure that you don't either shortchange yourself, or end up with a version you can't run. Furthermore, the two versions of the game are not compatible for multiplayer action: If you upgrade to the DX11 version and all your friends stick with the original DX9 release, you'll be playing without them.
"The difference in the DirectX11, Xbox One, and PS4 versions of Dark Souls II: Scholar of the First Sin pertaining to where enemies spawn, items are located, and other environmental differences will not allow players running newer hardware versions to connect and interact with players experiencing the game on older hardware running DirectX9, Xbox 360, and PS3," Bandai Namco explained.
And now, to help you figure out which one you should buy, some system requirements:
DirectX9 Minimum System Requirements:
OS: Windows Vista SP2 / Windows 7 SP1, Windows 8
CPU: AMD Phenom II X2 555 3.2GHz / Intel Pentium Core 2 Duo E8500 3.17GHz
Memory: 2GB RAM
GPU: Nvidia GeForce 9600GT / ATI Radeon HD5870
DirectX: 9.0c
Network: Broadband Internet Connection
Hard Drive: 12GB available space
Sound Card: DirectX9 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended
DirectX 9 Recommended Specifications:
OS: Windows 7 SP1 / Windows 8
CPU: Intel Core i3 2100 3.10GHz / AMD A8 3870K 3.0GHz
Memory: 4GB RAM
GPU: Nvidia GeForce GTX 750 / ATI Radeon HD 6870 or better
DirectX: 9.0c
Network: Broadband Internet Connection
Hard Drive: 15GB available space
Sound Card: DirectX9 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended
DirectX11 Minimum System Requirements:
OS: Windows 7 SP1 64bit / Windows 8.1 64bit
CPU: Intel Core i3 2100 3.1GHz / AMD A8 3870 3.6GHz
Memory: 4GB RAM
GPU: Nvidia GeForce GTX 465 / ATI Radeon HD 6870
DirectX: 11
Network: Broadband Internet Connection
Hard Drive: 23GB available space
Sound Card: DirectX11 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended
DirectX 11 Recommended Specifications:
OS: Windows 7 SP1 64bit / Windows 8.1 64bit
CPU: Intel Core i7 2600 3.4GHz / AMD FX 8150 3.6GHz or better
Memory: 8GB RAM or better
GPU: Nvidia GeForce GTX 750 (700 series) or better / ATI Radeon HD 7850 (7000 series) or better
DirectX: 11
Network: Broadband Internet Connection
Hard Drive: 23GB available space
Sound Card: DirectX11 sound device
Additional Notes: Controller support: Microsoft Xbox 360 Controller for Windows (or equivalent) recommended
The pricing scheme is unnecessarily complicated—borderline bizarre, even—but it's not a bad deal for anyone getting into the game for the first time. Currently, Dark Souls II is $40 on Steam, and the three DLC packs go for another $30 combined, so $40 for the lot is quite fair. Spending $10 more for the DX11 version doesn't really sit right with me, but even that still beats buying it as-is. If, on the other hand, you recently dropped that $70 for the bundle—or worse, purchased the first two DLC packs but haven't yet snagged the third—you're going to get a little hosed if you want to upgrade to the new hotness.
Dark Souls II: Scholar of the First Sin hits Steam on April 1. (And no, we're not joking.) Are you in?
http://www.pcgamer.com/dark-souls-ii-scholar-of-the-first-sin-gets-confusing-multi-tier-upgrade-pricing/
https://youtu.be/HfeywPg65nQ
Zadnje dane kad igram provodim vrijeme u DS2 i opet me ovo odusevilo :) Souls bolesnik...... :)
Dobro je dok si Souls junkie, onda nije za zamjeriti .
Gore bi bilo da si Candy Crush junkie XD XD
Dobro je dok si Souls junkie, onda nije za zamjeriti .Prokleti kandy sam obrisao sa mobitela..........mozes vjerovat da sam se bio navukao i na to smece.
Gore bi bilo da si Candy Crush junkie XD XD
Ljudi ajmo dojmovi ps4 i xone verzije,zar nitko nije kupio???
Igra se bloodborne
https://youtu.be/7UngOXmgAP0
https://youtu.be/eJR5xI83FUU
Dark Souls 2: Scholar of the First Sin introduced many new challenges to From Software's epic action-RPG, such as new enemy placements, fiercer foe AI, and... less durable weapons? It turns out this last one wasn't an intentional design choice, but was actually a glitch. And it's something From will be addressing in its next patch.
This peculiar bug made it so weapon degradation was tied to the game's framerate, somehow. This meant that the PC version on a nice kit has always been hampered by this glitch, only now it's true of the current-gen console versions as well since Scholar of the First Sin runs at 60fps on PS4 and Xbox One.
From has since addressed the issue in a statement to Kotaku where it said the next patch will resolve the issue. "The fix will be issued for PS4, Steam and Xbox One, and will be apparent for people running the game at 60fps as the durability decrease rate is linked to the frame rate," From clarified. "We are still working on the exact release date for the patch, which will also fix additional issues not just durability, and will follow up with the date as soon as possible."
Our Martin Robinson noticed this weapon degradation bug immediately, which he griped about in his Scholar of the First Sin impressions.
"Weapons now crumble with alarming regularity, shattering between bonfires and quite often leaving you to face trying encounters with nothing more than a pocketful of broken daggers and axes," he observed. "Whether the more limited durability of weapons is a bug or a feature in Scholar of the First Sin remains a matter of contention, though either way it's far from welcome."
http://www.eurogamer.net/articles/2015-04-17-dark-souls-2-patch-will-fix-weapon-degradation-bug
Bandai Namco and FromSoftware revealed the changelog for the upcoming update of Dark Souls 2 that will be issued in the coming weeks. This patch will update both the DX9 and the DX11 PC versions of Dark Souls 2, and will address a few gameplay enhancements. You can view the full changelog of this update below.
Dark Souls 2 – New Update Changelog:
On Xbox One, PlayStation 4, Steam (DirectX 9), Steam (DirectX 11):
–Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc. (Especially apparent for users running the game at 60 fps as the durability decrease rate was linked to the frame rate).
–Fixed issue whereby actions requiring both button and stick controller input (Jump Attack, Guard Break).
On Xbox One, PlayStation 4, Steam (DirectX 11):
–Fixed issue whereby summoning sign was displayed in Drangleic Castle and Throne of Want even though the player had defeated all bosses in the area.
–Fixed issue whereby the moment of death reply for some blood stains weren’t being displayed online.
–Fixed issue whereby client side may hang during the event movie for Laddersmith Gilligan in Earthen Peak.
–Fixed issue whereby the Host may not be able to load their save data after stopping the game while waiting for matching to complete in online mode.
On Steam (DirectX 9):
–Fixed issue whereby, when playing online, it may appear that the player is sliding forward because the walking motion animation is not being displayed properly.
http://www.dsogaming.com/news/dark-souls-2-next-update-detailed-coming-in-the-coming-weeks/
I onda netko kaze da weapon durability nije bio glitch :)
A jos odavno su rekli da je i sad opet direktno od froma.
Danas završio Dark Souls II, glavnu igru drugi put, DLC-ove po prvi puta.
Dobra razina izazova u dodatnim sadržajima kao i dizajn nivoa (posebno u trećem DLC-u, Frozen Elum Loyce). Bossovi su uglavnom dobri, iako ima nekih osmišljenih na isti kalup. Možda im je ponestalo ideja, tko zna. Ipak, sve u svemu SotFS je primjer kvalitetnog dodatnog sadržaja ionako odličnom naslovu.
Dodatni zadnji boss bio je iznenađujuće lagan. Ne baš kao u Demon's Souls, ali ipak ne previše zahtjevan.
Ovaj Ancient Dragon će mi živce pokidat. Nemožeš ni ući na to područje , eto njega u zraku i eto taj retardirani AoE attack.
JAOOOOOOOOO JOŠ TAJ PUT DO NJEGA, JEBOTEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.
Poceo SOTFS verziju.
Igra je cisti slow motion u usporedbi sa Bloodboooooorne.
Zato mi se nekako i ne igra. Plus grafa isto ''prošlo svršeno vrijeme''..
Ovaj Ancient Dragon će mi živce pokidat. Nemožeš ni ući na to područje , eto njega u zraku i eto taj retardirani AoE attack.Što si uopće napadao miroljubivog zmaja? To ti je sad kazna.
JAOOOOOOOOO JOŠ TAJ PUT DO NJEGA, JEBOTEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.
Najjace mjesto za invejdanje. Znaci ljudi pizde zbog zmaja i po tko zna koji put idu ga probati rijesiti, a ti invejdas. -Hate mail zagarantiran.Ovaj Ancient Dragon će mi živce pokidat. Nemožeš ni ući na to područje , eto njega u zraku i eto taj retardirani AoE attack.Što si uopće napadao miroljubivog zmaja? To ti je sad kazna.
JAOOOOOOOOO JOŠ TAJ PUT DO NJEGA, JEBOTEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.
Pa onda gledaju videje po yt-u kako je najbolje biti gol protiv tog zmaja jel te ionako one-shota. A ja glumim dobrog invejdera pa kao pustim ih da produ i tama prije fog gatea izvucem luk i stun-lockam ih do smrti s strijelama zato sto su goli! Good times...
JAOOO NE SPOMINJI INVEJDOVE. DOĐEM DO ONIH STEPENICA I DOĐEM NA POLA I TIP ME POČNE TAMO LUPAT SA GREATSWORDOM DOK SAM OKRUŽEN SA SVIH STRANA.
Još i taj jbni hitbox, tip me backstaba a napao me sprijeda, još me napadne, zamahne mačem, razlika 2 metra između mene i oštrice kad ono vidim da mi je 25% HP-a nestalo.
Uspio sam
Poslije Ancient Dragona, s jednim tipom sam Nashandru, onu dvojicu pedera i Aldiu. Moram priznati da je zajedničko igranje prezabavno i stvarno se nadam da će u DS-u 3 biti barem par bosseva koji su namjenjeni timskom radu i co-opu.
132 sata za dva playthrougha, jedan warrior - Covenant of the Champions , drugi sorcerer - Pilgrims of Dark .
Sada ubrzo idem igrati DS 1 i onda se bacam na sve lore videe kao pripremu za DS3.
Sada ubrzo idem igrati DS 1Na čemu igraš?
PC
PCMoze se na pc-u igrat bez problema...ja sam preso ng+2 sa misem i tipkovnicom...ljudi vole kukat dns,pa im je sve teško.