e jeste obojica pametni, a i dosadni da to nisu istine...
In GTA San Andreas, the concept of eating is elevated into a basic necessity, becoming the primary source of health in the game. Carl must purchase and consume food or drink at least once every 72 in-game hours, or he will risk starvation. Saving the game resets the hunger counter. When the player is hungry, their fat, if any, is reduced every 1 hour; if there is no fat left, the player will begin to lose small sums of muscle followed by health, when muscle is depleted, at the same rate and eventually die.
kako sam rekao, hrana je pod moranje i snizava statse, ali vi morate pametovati, posebno ovaj fico, koji je jucer poceo igrati igre...