preview in this month's EDGE magazine

"From what we've seen this will be, by a long way, the biggest, most varied and most beautiful playground the developer has ever produced"
"Grand Theft Auto V allowed us to stand on a mountain and see clouds cast shadows on the terrain. But the system in RDR2 lets us climb from an overcast valley up through the clouds, until we're on a mountain above them. You can see bad weather rolling in, rain falling from clouds in the distance. Localised Fog. It's incredibly dynamic."
"Moved away from typical open-world tropes. This is not a collection of missions inside a big world, filled with blips for pick-ups and minigames. It's much more subtle. Much more real. It's a place for you to get lost in"
"If what Rockstar tells us is true, this will be the most richly complex game the industry has ever produced".