Xbox One news
https://youtu.be/Yh5sCw8Pk-s
PCG: Is seeing more of your core franchises come to PC dependant on Quantum Break doing well, and seeing that there’s an ecosystem there?
Phil: ...But no, the Quantum Break thing is definitely not a, ‘hey, we’re gonna try this out and see how it does.’ From the top of the company on down, we’re committed to making sure gaming is great on Windows, and we think first-party content has a role to play there.
PCG: Universal Windows Applications currently don't support a lot of the features PC gamers would expect, for instance multi-GPU support, exclusive fullscreen, modding, etc. What you doing to improve UWA functionality.
Phil: Yeah, well, we obviously have the same list, and maybe even a little longer than what the community has brought up around Rise of the Tomb Raider. Certain things will happen very quickly in terms of, like, mGPU support and stuff where there’s no policy, it’s just us working through the timeline of implementation. VSync lock, kind of the same thing. There’s specific reasons that it’s there, but it’s not something that’s kind of a religion on our side that this has to work. Modding, we’re focused on modding even on console with, like, Fallout. We obviously own Minecraft, we understand the importance of modding, and making sure that we support that in the PC ecosystem is critical to UWA success...
PCG: Why do that specifically? Why make the free curated version rather than just Forza 6?
Phil: We’re very transparent on this one. We shipped Forza 6 obviously in the fall on Xbox One, and the team started to look at could they build a 4K version of Forza with the assets that they had, because they capture and build their cars and tracks at very high resolutions. With their engine they were already supporting DirectX, obviously, from Xbox, so they were able to bring up the engine and bring up the assets, and show something that frankly when you see it is just stupidly stunning. It looks great. But we don’t think Forza 6 is what the PC racing fan thinks of as a racing franchise. If you look at the racing franchises that are on PC today and do incredibly well, they’re not, kind of, $60 shrinkwrapped products the way we built Forza 6.
http://www.pcgamer.com/phil-spencer-interview-on-microsofts-pc-gaming-strategy/
A je ga i Spencer kenja...
Meni ga je žal. Super lik koji mora opravdavat tuđa sranja.
http://www.videogamer.com/news/microsoft_studios_site_removes_5_more_studios.html
baš dobra vijest.
kak uopće funkcionira backward compatibility ako su DLC-ovi u pitanju?
Ako je igra podrzana onda moraju radit i dlci
baš dobra vijest.Xbox 360 game DLC needs to be obtained on the 360 or online via Xbox.com, otherwise it won’t work.
kak uopće funkcionira backward compatibility ako su DLC-ovi u pitanju?
Essentially, that DLC either needs to be on the 360 disc itself and installed via that, or you need to purchase the DLC from Xbox.com or via your Xbox 360, if you happen to still have it. The Xbox 360’s store and thus everything in it is separate from the Xbox One’s store, and is not emulated or accessed through backwards compatibility.
http://wccftech.com/dlc-work-xbox-compatibility-sort/
Super stvar je taj backward za x360 igre. Ima dosta igara kojih nisam odigrao sa 360ke, a odyssey je jedna od njih...
bilo je govora još od Blue Dragona da će i Lost doć na X1. I eto ga.
https://youtu.be/HdrLbJQz7BE
Svaka čast M, poboljšan je framerate.
evo u Blue Dragona na X1, više gotovo da nema razloga za zadržavanje Xboxa 360.
http://www.eurogamer.net/articles/2016-11-01-jrpg-blue-dragon-gets-xbox-one-back-compatibility
Već četvrti mjesec za redom Xbox One je najprodavanija konzola. Xbox One S je očito pun pogodak s HDR podrškom, UHD playerom i 4k mogućnostima.
I bogami su dobar posao napravili s UI-om. Milijun mogućnosti ima. Zadnji update s klubovima i looking for groups je odlican. Stvarno milijun opcija za sve.
Poslano s mobilnog telefona S7
Da, ali meni je XOne UI odvratan. Natrpan sa svim i svačim, komoliciran, razbacan.
Sto se jednostavnosti i čistoće PS4 UI je miljama ispred.
dosta ti je tu i stvar navike.
meni se bilo full teško naviknut, dosta mi je trebalo da polovim gdje je što. i sad mi je ok.
al je istina da ima svega (meni) nepotrebnog.
Jel taj slim ima neki upscaler kao X360? Mislim da to ne moze dati neku razliku u prikazu na 4K ili?
Sigurno da je stvar navike, ali može biti puno jednostavnije. W10 na PC-u je jednostavniji od tog UI-a IMO.
Jel taj slim ima neki upscaler kao X360? Mislim da to ne moze dati neku razliku u prikazu na 4K ili?Nema ti to nikakve veze...samo ti rastegne sliku ili TV ili konzola. I sigurno ne može izgleda baš lijepo sa 720p na toliko piksela.
Općenito ovo što je u XOne kao "upscaler" je malo smiješno jer danas svaki 4K TV ima svoj upscaler ugrađen tako da bilo što da priključiš on će rastegnuti to.