Fenomenalan trailer.
Savršeno su pogodili atmosferu originala, vidi se da su pazili na detalje.
Likovi izgledaju odlično, pogodili su i s glasovima. Nadam se da neće biti kidanja sadržaja u odnosu na original,
očekujem da će u pravoj mjeri stavit i nešto novo poput koje lokacije ili dodatnog razgovora.
Raduje što borba neće biti čista akcija. Materia naravno mora biti u igri.

Kupio PS4 verziju originala.

Mene samo interesuje još combat, look and feel su maksimalno "potrefili". Još me samo Materia zanima. Već vidim da će iskoristiti combat od Versus XIII, ali neki mix također napraviti.

Ali realno, žao mi je što ovo nećemo vidjeti (tj. ne znam, ali iznimno teško ako bude real time).



Nekako mi je već očigledno da će ovo izbaciti



Ali nadam se da će ostaviti Clouda i haljinicu.

Iznenadili su me pozitivno koliko su napravili već od igre. Možda čak i uspiju 2017-te (anniversary) pogoditi release date.

Kupio PS4 verziju originala.
Također, sad mogu napokon tu igru i odigrat do kraja.












Ovo ima priliku da bude rame uz rame sa Rezi remake-om. Šta znači kad su osobe koje su radile na originalu rade i ovdje. Ista vizija.

In Nomura and Kitase we trust. Šteta što još Sakaguchi i Ueamatsu nisu tu.

Dobro da su redizajnirali Barreta u odnosu na Advent Children. Tamo su ga promašili skroz.
Nadam se da će većina mini igara biti u igri.  :)

Kad ovo vidim još više me boli promašaj poput Twin Snakesa.

Jel moguce napravit mapu s onoliko lokacija, a da ovako izgleda?
Strah me da ce izbacit dosta toga..
Borba.. Hmm

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Final Fantasy VII Remake is episodic

LOS ANGELES (Dec. 6, 2015) - During this past weekend’s PlayStation Experience in San Francisco, SQUARE ENIX® debuted a new trailer for FINAL FANTASY® VII REMAKE, the full remake of the award-winning role-playing game, FINAL FANTASY VII. The new trailer features the first CG scenes as well as gameplay footage. FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.


http://press.na.square-enix.com/releases/586/final-fantasy-vii-remake-showcased-at-playstation-experience




Jebiga Square.

Jebiga.

Šta???? Na čemu su oni  :( :(

Inače ovaj novi trailer izgleda vrhunski!

Pa jel se ovo dogadja??
Svega me bilo strah oko ove igre, ali ovo..

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Malo pripaziti na riječnik i izražavanje

Ukoliko bude neki kraći period između epizoda, to i nije TOLIKO strašno, ipak je ovo +/- 100h igra. Ako epizode rastegnu na pola godine, onda drekec, kupujem tek kad sve bude gotovo.

Ma znas kad ce izac sve epizode?
Nikad.

Isprike moderatoru, nije bilo strasno. ))

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Jedino ako ne namjeravaju u te epizode uključiti FFVII-2, FFVII-3, itd...To bi mi čak i imalo smisla, radnju iz filma Advent Children pretočiti u igru, čak i period između igre i filma te poslije filma. Hm, not bad idea 

Garantram da ce izbacit puno toga, a ne jos dodat.

Mozda izadje na tri BR diska haha.

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Trilogija sigurno (IMO), prva će biti dok ne izađemo iz Midgara...

Vjerovatno kad su rekli da paze na sve detalje žele i da nam prikažu osjećaj 3 cd-a kao što je to bilo na PS1.
Sad je sve jasno zašto ovako brzo imaju ovaj početni dio, uopšte nisu izgleda ni počeli raditi dalje od Midgara. Ali dobro, ako bude sve na perfektnoj razini i ako uzmemo u obzir da je ipak ovo ogromna igra...

Možda im i povjerujem.

https://youtu.be/KsDVw3WBVyM

Quick stuff from interviews-they made multi-release since they would have to cut stuff out if they made it in one game. The detail of the game will be so dense, and you will be able to go to various locations within Midgar that you couldn't go before.-there will be some stuff that has to be cut, but there will be lots of stuff added. overall volume will be big-They are working with various companies outside, including CC2-The battle system is real-time, action feel. The degree of action will be "Dissidia > Kingdom Hearts> FF7 remake" It will be more tactical.-Although it's action style, it has ATB as well.-You can control other party members, but you can keep control one if you want-3 party members at a time like the originalsome stuff I didn't put in my first summary-Character model is supervised by Visual Work's director.-They don't want to go with 100% realism for the characters since it might make it hard to recognize certain characters. So they are going as real as possible, while keeping the character's personality.-Advent Children model data is over 10 years old so they can't really use it.-Everything from the trailer (excluding the stuff that was shown from E3 reveal) was real-time. The end scene where Cloud gets off the train, it transitions directly to the gameplay.-Cloud looking sick is partly due to the lighting. Nojima likes that Cloud looks very sick.-Cross-dressing is obviously in the game, but Nomura didn't design it yet.-All the party member's design is renewed like Barret.-At first they thought of going with AC design of Barret, but decided not to.-ATB and Limit gauge is there but they are different from the original. ATB turning red is something important.-Battle tempo will be similar to Dissidia. Battle is done by people who has experience in both Dissidia and Kingdom Hearts..--------------------------------------------------------------------------------------------- About the details of splitting the game into episodes, please tell us more.Kitase: From the beginning, we have considered it impossible to remake FF7 into one single game. Althought it's impossible to tell you the details about the splitting at the moment, please wait for our further announcement.Nomura: If we tried to stuff the whole game into one release, some part of the game would have to appear as digests. We'd have to remove some contents from the game, and it would be difficult to add more to the game. Considering that a full remake of the original game must be achived, we have decided to split the game into episodes.Kitase: Taking the No.8 street shown in the video this time, even just this is already highly dense. If we are to remake the content of the original version at that quality, it would have been impossible to do with a single release.Splitting the original version into episode with nothing dropped, as well as adding complements, and remaking the game the game in its full volume is what we are thinking.- How will the battle system look like?Kitase: Unlike the encounter battles in the original version, we were aiming for a seamless active battle like shown in the video.Nomura: Regarding the speed of the combat, as well as the sensation of tempo, we have considered something alongside Dissidia FF that you can play without stress. The degree of action would feel like Dissidia FF > KH > FF7 Remake.We are trying to make a new action combat system that definitely demand no action technique, and let you consider your strategy during the combat.- What would the elements in the battle system from the original version become?Nomura: Since the game is based on FF7, elements like ATB gauge and limitbreak will appear but with new useage. Please wait for our further announcements on how they would evolve.- Are you going to adjust the story in order to maintain connection to other compilations of the game, as well as adapting to the modern age?Nomura: We are planning some mechanism to dig deeper into each episodes. Players who have played the original version surely would know everything from the beginning to the end of the game, including some very important moments. And we are planning to give even such users surprises.Kitase: We are not going to remake a game so you only play for nostalgia. We want to make the hearts of the original fans pump. We are adjusting the storyline with this idea in mind.http://dengekionline.com/elem/000/001/173/1173362/

Da, to sam i mislio..
Kako ce sve stavit u jednu igru, bilo bi nemoguce..
Ako je radi toga, onda ok, ali jos sam sumnjicav. )))
Bojim se da cemo dugo cekat nastavke.
Zivi bili pa vidili.

Evo jedna iz mobitela



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Evo par mojih screensa što sam nekako uspio uhvatiti iz trailera, našao sam neki kvalitetniji.