Odličan trailer, sviđa mi se gameplay, a posebno upotreba strijela. Backstab :!
Dark Souls III
Rulat će, podržavam brži gameplay. Samo se nadam da je to speedfreakanje u heavy armoru posljedica visokih statsa u str ili nečemu drugome. U svakom slučaju djeluje dinamičnije u odnosu na prethodnike, što je dobrodošla promjena. Kasnije uvijek mogu rimejkat DS1.
Ne znam zakaj podrzavate ubrzavanja, pa BB zamalo da nije DMC kad imas sekiru onu i izvedes kombo/transform :)
Poise mora imati jednu od kljucnih znacajki gameplaya.
No, bas je i sam DMC pravi primjer kak se podilazi masama.
Jos kad citam tvitove onih koji traze easy u DriveClub tour...
Joj daj sve je bolje od DS2 sistema skrivanja iza stita
BB ima bolji sistem borbe od bilo kojih sousla samo da jos malo izbalansiraju pistolje
Ovo mi se svida samo da jos uvedu neki side step
meni je BB meh i combat mi se nesvida
previse mi je mindless button mashing i histericno lupanje kad se stigne
vise mi se svida dark souls po tom pitanju al BB ima super atmosferu
nadam se da ce maknut Iframes iz igre kao kak su u DS2 i stavit nesto bolje jer ono je jednostavno glupo bilo, nema veze jel te nesto pogodi ili ne, lords of the fallen mi je tu super odraden
DS3 se cini jako dobar po tom pitanju, lokacije i ta nekakva atmosfera izmedu BB i dark soulsa 1 mi se svida
bossovi su cudo, jos se navodno i mjenjaju
ali smatram da definitivno igre trebaju imat neku vrstu tezine i selekcije jer jednom kad bum prestar da igram i brzo reagiram necu moc igrat to sto volim jer bu mi pretesko
to sto je opcija neznaci da je nuzno tako
covenant, jedan za tezu igru jedan za laksu, ko voli nek izvoli nesmeta se nikome
Igrao si ili lupas gluposti ?
BB je cisti souls combat samo brzi i moras biti klasicno souls precizan i perfektno imati kontrolu.
Kakav dmc i button mashin. Miyazaki je pogodio cisto zlato sa tim combatom i predobro je sto se vidi i u ds 3 gameplay ali opet ima svoj feel .. from svaki put je sve bolji i bolji a combat im je najbolji na trzistu.
Mindless histericno lupanje... Di si samo to izvukao.
Dobar trailer ali očekivao sam malo više. Drago mi je da će combat biti malo brži i bossevi se čini zanimljiviji nego oni iz DS II.
Sad sam 100% siguran da From Software nema jake stručnjake za napraviti dobru grafiku. Po meni bi se bez problema Bloodborne i DS III mogli vrtiti na PS3. Art je odličan i izgleda lijepo, ali ništa spektakularno.
Kad se sjetim da je Crytek rekao da će Crysis 3 biti next gen prije next gena. I da će dosta vremena proći da igre izgledaju bolje. Sad kužim da su bili u pravu.
Od izašlih igara po pitanju grafike jedino vau efekt ostavlja Order, Drive Club, Wticher 3 (jer je ipak rpg) i RySe. Drugo mi niš ne pada na pamet. Tek će od sljedeće godine stvari krenuti na bolje. Ali to je sramota jer su konzole vanka već skoro 2 godine.
Igrao si ili lupas gluposti ?Naravno da nije igro
BB je cisti souls combat samo brzi i moras biti klasicno souls precizan i perfektno imati kontrolu.
Kakav dmc i button mashin. Miyazaki je pogodio cisto zlato sa tim combatom i predobro je sto se vidi i u ds 3 gameplay ali opet ima svoj feel .. from svaki put je sve bolji i bolji a combat im je najbolji na trzistu.
Mindless histericno lupanje... Di si samo to izvukao.
Glupost na kvadrat
U BB posto nemas stita bas moras pazit kaj radis jos vise jer obrane nemas
Evo malo offscreena dema
https://www.youtube.com/watch?v=w3Lq_mNYy2k
16 minuta gameplaya.
http://www.ign.com/videos/2015/08/05/16-minutes-of-dark-souls-3-gameplay-gamescom-2015?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=8&utm_campaign=Blogroll
Boss fajt.
http://www.ign.com/videos/2015/08/05/dark-souls-3-boss-battle-gameplay-gamescom-2015?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=7&utm_campaign=Blogroll
Don't watch, don't watch...damn it.
Naravno da se ne gleda.
Trailer i ovaj offscreen su dovoljni za kupnju.
Ustvari, samo ime je dovoljno za kupnju :)
Po meni bi se bez problema Bloodborne i DS III mogli vrtiti na PS3. Art je odličan i izgleda lijepo, ali ništa spektakularno.Ovo izgleda sasvim ok, ne treba bit ko Order ili Driveclub u kišnim uvjetima.
meni je BB meh i combat mi se nesvida
previse mi je mindless button mashing i histericno lupanje kad se stigne
Pogledao sam borbu protiv bossa. Šef je prilično dobro dizajniran (i ime mu je maštovito), a lik je izdržao skoro minutu protiv njega. Dobro je vidjeti da je sve po starom.
Igrao si ili lupas gluposti ?probal sam i nije mi se dopalo jbg
BB je cisti souls combat samo brzi i moras biti klasicno souls precizan i perfektno imati kontrolu.
Kakav dmc i button mashin. Miyazaki je pogodio cisto zlato sa tim combatom i predobro je sto se vidi i u ds 3 gameplay ali opet ima svoj feel .. from svaki put je sve bolji i bolji a combat im je najbolji na trzistu.
Mindless histericno lupanje... Di si samo to izvukao.
nisam preso naravno nemam ps4 al to kaj sam igro me ostavilo podjeljenim izmedu zanimljivih ideja i MENI pre button mashy combata
neznam kak bi ga opisal bolje a nisam najbolji s rijecima tak da desi se
vise mi se svida dsrk souls 1 ili LOTF nego BB po combatu
mapa mi se definitivno svida, i kolko ce se igra promjenit bit ce poremecenih stvari za vidjet sto me veseli
samo da je depresivna i mracna igra ko prvi dio
Something to note about is that you have to hold L2 to use some of them and others preform an action instantly when pressed. The Longsword for example, you have to hold L2 or you cannot use it, and while holding L2 you can’t block, heal, etc. It makes timing important. The Axe on the other hand, has a Battle Cry of sorts (I think it is called “War Cry“) that seems to stun nearby enemies and is instantly cast.jos
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The first thing that we all noted was what seemed to be a “Mana Bar“, a blue colored demons-souls-like bar in between your health and stamina. No spells were cast and it was never used, so we asked “What is this”, and the answer… “This is a WIP and may be a place holder”
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L2 is “Arts/Parry.” You have two stances with your shield, offensive and defensive. Selecting offensive will cause you to use a battle art, rather than parry. From the loading screen:
Arts are unique to a weapon held in right hand or both hands. equip a kite round shield or wield two handed to perform arts. Some arts can be followed up with a special attack. Parries are exclusive to small shields in left hand. Follow up with RB for riposte critical.
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There is a sword symbol under health bar with a number – this is the number of times you can use Weapon Arts, and so is like bullets in Bloodborne (only much more powerful!)
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Poise may determine the length you are staggered when hit, not IF you are staggered, but this has not been confirmed, it was audience observation from myself and those around me.
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Miyazaki wants knights to be strong characters again, having got weaker earlier in series. Knights will move differently when equipped with different weapons.
+ L3 jump option YES
+ Toggle-escape NO
+ Omnidirectional attacking YES
+ No access to inventory/stats menus, only settings menu
+ No humanity bar
+ DS1-style freethrowing of knives and firebombs back, can throw firebomb at your feet to catch roll-backstabbers
+ Knife tracks really tightly and flies fast, tracks strafers but not runners, you MUST react to knives in pvp to dodge them, can hit dogs running around with knives
+ Backstabs are instant, but you must be directly behind enemy, window is extremely narrow, no stabbing from the sides/45-degree angle
+ Poise-break seemed similar to DS1, but enemies had extreme hyper-armor (my note: this contradicts Fextralife's impression that all the enemies stagger easily, maybe a change in the version of the game played?)
+ DS1-style movement, "DS3 feels like an awesome DS1 DLC"
+ DS1-style stamina, running/sprinting cheap, battle actions very costly
+ DS1-style parrying, but you can only parry with small shields (buckler, target, small leather shield, NOT kite shield, other medium shields, etc)
+ DS1-style "instant" estus healing, chugging allowed
+ Kicking is improved, you can guard break and riposte off kicks
+ Jumping R2 can now also be activated while sprinting, while locked or unlocked, character does not stop to do the weapon animation
+ All weapon combos are strung together very smoothly, R1 L1 R1 is faster than R1 R1 R1
+ Weapon Arts is a combination of DS2's power stance and Bloodborne's charge attack systems, never required to use, forgot about it often, will benefit PVP more than PVE
+ Northern Warrior class's starting axe weapon art is a ground pound that stuns enemies
+ Bandit axe weapon art lights hands on fire and does a damage buff
+ Resting at a bonfire did not replenish weapon arts, but dying did
+ Weapon arts change based on stance, for example with shield/sword, if you L2 with shield out you will parry or do the shield's art (depends on shield), but if you two-hand the sword you will do the sword's art
+ Holding R2 does charge attack like Bloodborne
+ DS3 enemy AI is more consistent than in earlier games, DS3 enemy will punish you more for being aggressive
+ DS3 enemy pathfinding is extremely accurate, enemies will sprint around obstacles and find you if you try to cheese them
Nadam se da ce bit neka vrsta Dark Wood Grain Ring-a
sa i onda na to Havel Armor
Praise it!!!!
Hahaha M legendo!
Svaka igra mu valja. Kako je Bloodborne bio genijalan jedva cekam ovo i povratak u Dark.
Ovo je lipo cut! :-)
Speaking in an interview with GameSpot, Miyazaki was asked if he has given any thought to expanding the Souls series beyond fantasy and into other genres such as sci-fi.
"Dark Souls is my life’s work," he replied. "Everything I came up with for Dark Souls 3 is based on my personal preferences. However, Dark Souls 3 is also actually the turning point for the franchise."Pressed on whether he would explore the sci-fi or mech genres, perhaps by applying the Souls framework to them, Miyazaki said he
"definitely wants to bring the Miyazaki Touch" to them.
"I do want to work on something new," he added. "I’m pleased to hear people are interested in seeing that."LJINK
Like a boss :
I Can Handle Bloodborne DLC and Dark Souls 3 Simultaneously, says Miyazaki
http://m.neogaf.com/showthread.php?t=1093536
Malo je prebrzo za moj ukus ,al ce vjerojatno bit genijalno.
http://www.polygon.com/2015/8/10/9115299/dark-souls-3-hidetaka-miyazaki-interview-gamescom
https://youtu.be/2h5UELSmbXg
ICO
Igra ce koristiti soul level a ne soul memory !
Praise the sun !!!!
...je znam stari moj, pitali su Myjazakija to negdje, kao - hoće li zadržati SM koncept koji je promovirao DkS2, navodno je samo pogledao frajera što je pitao, s osmjehom na licu...onako kao da ga pita - R U serious?
Haha konacno
Igra izlazi 24.3.2016. u Japanu!
http://m.neogaf.com/showpost.php?p=178470017
I dalje tvrdim da DS III nije trebao izaći sljedeće godine.
2009 - Demon's Souls
2011 - Dark Souls
2014 - Dark Souls II
2015 - Bloodborne
2016 - Dark Souls III
Koliko god obožavao serijal mislim da nisu trebali forsirati 3 igre u 3 godine. Izgubi se to neko isčekivanje igre. Ne sumnjam da će DS III biti super, ali nadam se da će sljedeća igra izađe tek za 2-3 godine.
E sad treba pričekati EU datum. Nadam se da nećemo baš previše čekati :(
Što se mene tiče može doć i krajem iduće godine. Ako Uncharted 4 MP bude bio dobar ja sam miran cijele godine.
Sve miriše na hit!
12.4.2016. za EU, NA.
https://twitter.com/dengekionline/status/644345595868540928
https://www.youtube.com/watch?v=h9hgpsuW9to
Odigrao sam sve Souls igre i jedva cekam DS3 ali iskreno...ne mogu reci da sam zadovoljan s onim sto sam dosada vidio.
Prva stvar koju sam primijetio ili mi se samo cini da je gameplay dosta brz. Prebrze kretnje i napad. Ne svidja mi se. Volio bih da je mrvicu sporije i da sve to skupa ima malo vecu "tezinu".
Druga stvar je ta da ja osobno ne vidim nikakav pomak u gameplayu, nikakvu inovaciju, niti neki veci napredak u tehnickom smislu ( grafika, animacije ).
Ako vec svi kritiziramo neke druge serijale zbog copy-paste nastavaka onda DS nebi trebao biti iznimka. Ne kazem da je npr. prvi i drugi DS isti. Ima tu razlike ali generalno DS2 nije donio neke znacajne promjene u odnosu na prethodnika.
Siguran sam da ce igra biti super i sigurno ce se odigrati ali o obzirom da je ovo treci nastavak ocekivao sam vise a ne da vec po treci put igram istu igru u drugom okruzenju koliko god DS koncept bio genijalan.