• Gaming Vijesti
  • Dual Sense je toliko dobar da ćemo zatvorenih očiju znati po kojim površinama se krećemo

Da,da,da,i onda je svizac zamotao čokoladu! U startu će možda par igara to koristit a kasnije će se zaboravit na te funkcije.Tako svaki puta najavljuju revoluciju sa gamepadima.

    master_x
    Možda i ne, jer ovo je ipak revolucionarna stvar, a opet ne toliko pretjerano kompliciranija od shock opcije.

    master_x U startu će možda par igara to koristit a kasnije će se zaboravit na te funkcije.Tako svaki puta najavljuju revoluciju sa gamepadima.

    Šta si ti meni ono rekao u Xbox temi, hm???

    https://www.resetera.com/threads/dualsense%E2%84%A2-ot-touch-your-dreams%E2%84%A2.310117/

    List of supported games

    Astro's Playroom -- Showcase game for the DualSense, expected to tackle all new features in innovative ways. Source.
    Avengers -- The developers plan to support features like the Adaptive Triggers (AT) and Haptic Feedback (HF). Source.
    NBA 2K21 -- AT simulate energy/fatigue and HF highlights collisions. Source.
    The Pathless -- AT simulate the tension of the bowstring and HF helps with the timing of shots. Source.
    Marvel's Spider-Man Remastered -- DualSense AT and HF support. Source.
    Devil May Cry 5 Special Edition -- Supports AT (L2) and HF has different sensations for different weapons. Source.
    Oddworld: Soulstorm -- AT simulate struggle. Source.
    Call of Duty: Black Ops Cold War -- DualSense HF support. DualSense AT support. Source. Source.
    Marvel's Spider-Man: Miles Morales -- HF showcases the Venom powers of Miles. Source.
    Overcooked! All You Can Eat -- Developers tease DualSense features. Source.
    Ride 4 -- AT simulate gas and brake levers and HF showcases the vehicle's vibrations. Source.
    Ratchet & Clank: Rift Apart -- AT simulate multiple fire modes in weapons. Source.
    Nour: Play With Your Food -- The developers plan to support features like the AT and HF. Source.
    Deathloop -- AT block simulates weapon jam. Source.
    Ghostwire: Tokyo -- AT simulate recoil and HF offers "textured" nuances. Source.
    Horizon Forbidden West -- AT is used to differentiate weapons. Source.
    Demon's Souls -- HF showcases the force of bosses with a well-timed guard, gives feedback in well-timed parries and succesful attacks and spells. Source.
    Godfall -- DualSense is utilized so the player can differentiate between weapons without looking at the UI and can locate enemies spatially via the controller. Source. More info.
    Sackboy: A Big Adventure -- AT simulate struggle as Sackboy carries objects. AT also present on the grappling hook. Source.
    Gran Turismo 7 -- AT simulate ABS braking and HF is integrated with sound design. Source.
    Hood: Outlaws & Legends -- The developers confirm full use of the HF. Source.
    Heavenly Bodies -- Not gonna lie, it has a lot of things related to the DualSense, please give it a look. (Looks fun too!) Source.
    Goodbye Volcano High -- HF conveys the difficulty of some decisions being made. Source.
    Jett: The Far Shore -- The developers said the game has a strong focus on haptics. They don't disclose features yet. Source.
    Solar Ash -- The developers said the DualSense could give feedback they had not known was possible. They don't disclose features yet. Source.
    Bugsnax -- The developers promise the full use of DualSense features and say they are exploring multisensorial feedback, cites example of changes in terrain via HF. Source.
    Maneater -- DualSense controller support. Source.
    DiRT 5 -- DualSense controller support. Source.
    Madden 21 -- DualSense HF support. Source.
    FIFA 21 -- DualSense HF support. Source.
    Returnal -- AT switch between firing modes, supports HF. Source.
    Watch Dogs: Legion -- DualSense HF and AT support. Source. Source.
    Destruction AllStars -- AT gives different feedback for each car and HF simulates the impact of ramming. Source.
    Rock Band 4 -- Supports DualSense's microphone for singing. Source. (Thanks mreddie )
    MXGP 2020 -- DualSense controller support. Source. (Thanks Xextil )
    Immortals Fenyx Rising -- DualSense HF support. Source. (Thanks Xextil )
    No Man's Sky -- DualSense controller support. Source. (Thanks SolidSnakex )
    Praey for the Gods -- DualSense controller support. Source. (Thanks Xextil )

    Na Nintendo Switch se ovo vuče od starta, prave frist party igre imaju od start dok third party igre imaju ali ne toliko osjetno.

      prayer

      Malo krivo gledas. Tu imas 3rd party igre na spisku koje ce bit i na XSX, pa skoro nijedan 3rd party dev nije nista rekao da ce koristit impulse triggere ( Dirt 5 sigurno) na XSX-ovom gamepadu, dok ce bez problema koristit DualSensove mogucnosti. To ti govori da je implementacija DualSensovih mogucnosti veoma laka u igrama. Uostalom, guglao sam koliko igara na Switchu ima podrsku za HD Rumble od izlaska do danas. I rezultat je bio malo veci spisak od ovog koji je za PS5

        PS2MASTER To ti samo dokazuje da je tehnlogija gimmick kao i onaj light show na DS4. Super stvar za iskusiti, ali nemoj očekivati da će te bacit na guzicu.

          prayer To ti samo dokazuje da je tehnlogija gimmick kao i onaj light show na DS4

          Ne znači da ak je gimmick na Switchu, da je i na PS5, jel. Al mora bit iz nekog razloga, jel. Zbog lake implementacije očekujem ga u puno igara :

            PS2MASTER Pa znači, zato i kažem 😃 Više bih se iskreno veselio tom SSD-u nego haptic feedback-u, no objektivno na kraju u globalu to daje bolje iskustvo naspram recimo XBOX-a, koji i on ima neke haptic triggere koje rade samo u 2-3 igre.

              prayer

              Nit DS4 nije imao tolku podršku igara za Touchpad ko što ima DS za na launchu. Tako da već je u prednosti u samom startu.

              ovo izjavljuju isti oni ljudi koji za 4d govore da je osjecaj "kao da si u filmu"

              Ja se nadam da ovo neće biti samo gimmick za par ekskluziva na početku generacije jer će onda možda HF support doći u sve druge kontrolere i postati novi standard. Posebice kada recimo staviš VR na glavu i putem kontrolera osjetiš pjesak pod nogama ili hodanje po ledu. Apsolutni vrh.

                Deadwalker Neće biti gimmick.

                Astro's Playroom -- Showcase game for the DualSense, expected to tackle all new features in innovative ways. Source.
                Avengers -- The developers plan to support features like the Adaptive Triggers (AT) and Haptic Feedback (HF). Source.
                NBA 2K21 -- AT simulate energy/fatigue and HF highlights collisions. Source.
                The Pathless -- AT simulate the tension of the bowstring and HF helps with the timing of shots. Source.
                Marvel's Spider-Man Remastered -- DualSense AT and HF support. Source.
                Devil May Cry 5 Special Edition -- Supports AT (L2) and HF has different sensations for different weapons. Source.
                Oddworld: Soulstorm -- AT simulate struggle. Source.
                Call of Duty: Black Ops Cold War -- DualSense HF support. DualSense AT support. Source. Source.
                Marvel's Spider-Man: Miles Morales -- HF showcases the Venom powers of Miles. Source.
                Overcooked! All You Can Eat -- Developers tease DualSense features. Source.
                Ride 4 -- AT simulate gas and brake levers and HF showcases the vehicle's vibrations. Source.
                Ratchet & Clank: Rift Apart -- AT simulate multiple fire modes in weapons. Source.
                Nour: Play With Your Food -- The developers plan to support features like the AT and HF. Source.
                Deathloop -- AT block simulates weapon jam. Source.
                Ghostwire: Tokyo -- AT simulate recoil and HF offers "textured" nuances. Source.
                Horizon Forbidden West -- AT is used to differentiate weapons. Source.
                Demon's Souls -- HF showcases the force of bosses with a well-timed guard, gives feedback in well-timed parries and succesful attacks and spells. Source.
                Godfall -- DualSense is utilized so the player can differentiate between weapons without looking at the UI and can locate enemies spatially via the controller. Source. More info.
                Sackboy: A Big Adventure -- AT simulate struggle as Sackboy carries objects. AT also present on the grappling hook. Source.
                Gran Turismo 7 -- AT simulate ABS braking and HF is integrated with sound design. Source.
                Hood: Outlaws & Legends -- The developers confirm full use of the HF. Source.
                Heavenly Bodies -- Not gonna lie, it has a lot of things related to the DualSense, please give it a look. (Looks fun too!) Source.
                Goodbye Volcano High -- HF conveys the difficulty of some decisions being made. Source.
                Jett: The Far Shore -- The developers said the game has a strong focus on haptics. They don't disclose features yet. Source.
                Solar Ash -- The developers said the DualSense could give feedback they had not known was possible. They don't disclose features yet. Source.
                Bugsnax -- The developers promise the full use of DualSense features and say they are exploring multisensorial feedback, cites example of changes in terrain via HF. Source.
                Maneater -- DualSense controller support. Source.
                DiRT 5 -- DualSense controller support. Source.
                Madden 21 -- DualSense HF support. Source.
                FIFA 21 -- DualSense HF support. Source.
                Returnal -- AT switch between firing modes, supports HF. Source.
                Watch Dogs: Legion -- DualSense HF and AT support. Source. Source.
                Destruction AllStars -- AT gives different feedback for each car and HF simulates the impact of ramming. Source.
                Rock Band 4 -- Supports DualSense's microphone for singing. Source. (Thanks mreddie )
                MXGP 2020 -- DualSense controller support. Source. (Thanks Xextil )
                Immortals Fenyx Rising -- DualSense HF support. Source. (Thanks Xextil )
                No Man's Sky -- DualSense controller support. Source. (Thanks SolidSnakex )
                Praey for the Gods -- DualSense controller support. Source. (Thanks Xextil )

                @PS2MASTER Jel ok ovako? Jesi ponosan?

                Užasno djeluje lista ovako bez poretka abecednim redom.: (

                Smije li se reći u današnje vrijeme da će onda žene biti sretne DualSensom?

                  Nekako mi taj AT/HF djeluje prenapuhano, budemo vidili.
                  Ako me kojim slučajem oduševi, ok, ali prva misao mi je da se nadam da će se moći isključiti, isto kao i vibracija.

                  Flipper Sigurno da će biti,pošto ima naziv ko neki deluxe vibrač 😛