Sigurno AKO krenemo samo iz iste cetvrtine svemira (eventualno i trecine?) te ako unaprijed odredimo neku zonu susreta da se presjeca na pola nasih ruta ka galaktickom centru, moci cemo se sresti :) pa vidjeti je li izvedivo ici dalje u ''co-opu'' :

Koliko sam citao, u igri postoje i koordinate, pa se dogovoreno mozemo naci na nekom planetu. Ali i to ce biti otezano, jer tko zna odakle cemo krenuti. A warp pogon kosta i treba ga zaradit...

Pa probajmo restartat par puta dok ne bude bar donekle izgledno da se ulovimo negdje na pola puta... Naravno igra je duuuga i zato su svi planovi tek eventualne ideje :

Evo ako tko nije vidija. Kako ovo glatko izgleda, nadam se da ce tako klizit i u nasim konzolicama

https://www.youtube.com/watch?v=tuatlzRxKVQ

Hoce ovaj ikad dovrsiti tu igru s obzirom koliko ima planeta da ni kreator sam ne zna?!

Poslano sa S6 kante

Kako sam razocaran zbog nenajavljenog datuma izlaska. Ocekivao sam barem jedno, izmedju TLG i ovog, da izadje ove godine :(

Prekrasan citat na kraju prezentacije koji savršeno paše uz igru.

"Somewhere, something incredible is waiting to be known."

Carl Sagan

https://www.youtube.com/watch?v=P-XEBWyTT7E&feature

Post show interview s malo novog gameplaya

Prekrasan citat na kraju prezentacije koji savršeno paše uz igru.

"Somewhere, something incredible is waiting to be known."

Carl Sagan
Samo sto je to rekla Sharon Begley a ne on, na kraju clanka kojeg su pisali u Newsweek na kraju citiranja njegovog teksta :-P
No jbg tad ne bi imalo toliko znacenje

http://www.youtube.com/watch?v=zLhccqr6dyY

ROFL.

https://www.youtube.com/watch?v=hZRAvh8TeVQ

• Abundance of planets and galaxies; very likely you will discover many planets yourself.

• Every planet has a trading post, every solar system has a space station.

• Planets have animal species to be discovered, minerals to be mined and plant species to examine. All planets have beacons in which you can upload your discoveries for money (credits). Discovered minerals, species and plants can be renamed.

• Credits can be used to buy and sell materials, and upgrade your ship, suit, weapon and encyclopedia.

• Wanted system present, animal life on planets isn't meant to be attacked and doing so will trigger sentinels present on some planets to attack you. Aggressively mining materials will also lead to this.

• Death leads to the loss of all materials yet to be uploaded. Dying in space will lead to the loss of your ship. Dying on a planet leads to respawning in your ship.

• Upgrade slot system present, Weapon, Ship, Suit and Encyclopedia can all be upgraded.

• Different player styles are available, such a Trader, Fighter, Pirate, etc. Slots on ship must be prioritized according to preferred playing style. Ship at beginning lacks hyperdrive, must be created.

• Game isn't linear-RPG, freedom of choice is encouraged. Possible to reach center of Universe without landing on a single planet.

• Day/night cycles present on planets; landing on the dark side of a planet will mean you are at night, and when day comes the planet will have moved.

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Ako uzmemo u obzir velicinu igre ovo je sasvim prostojna mehanika i featuresi. Ne sumnjam da ce dodvat jos stvari s vremenom

Rekli su da jos nisu prikazali/rekli sve o igri, kao ima jos dosta toga... Po ovome do sad, velika je vjerojatnost da ce igra postati repetativna i dosadna, ali ja se nadam barem 50-60 sati igre prije toga.

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5 dana kasnije