Final Fantasy Tactics's only interview in history finally translated
This Final Fantasy Tactics interview originally appeared in jp magazine Famitsu. It explores the challenges of designing a SRPG in the Final Fantasy universe, and Matsuno and Itou share the usual design insights and anecdotes.
Incidentally, in all my research, this was the only FFT interview I could find (and it was indeed advertised as “exclusive!” by Famitsu). It also dovetails nicely with the 1994 Fire Emblem vs. Final Fantasy interview I translated last month, where Sakaguchi professes his love of the SRPG genre.
Odličan read. Par bullet pointsa
- The "Final Fantasy Tactics" idea dates back to the SNES era, before Matsuno even joined Square
- Sakaguchi's original idea was different than what Matsuno and Ito eventually made
- The hand-drawn art style was meant to contrast with FFVII's CG-focused visuals