Što kaže Nexus, vjerovatno je Square dobio ogroman finansijski boost, ali in the long run, može samo štetiti franšizi.
A što je još smiješnije, promoviraju "greatest lineup in Xbox history", a Sony ih i dalje tuče prodajom i to bez fucking ekskluziva (osim BB ekspanzije i eto nešto tu i tamo, realno čuvaju najbitnije od svojih najjačih studija za kasnije).
Nažalije mi Crystal Dynamics-a iskreno, nisu zaslužili ovo (vjerovatno se tu nisu ni pitali puno).
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Uglavnom, ako nekoga interesuje šta Xbox misli o toj situaciji, dali su intervju nedavno Kinda Funny ekipi
https://www.youtube.com/watch?v=6-5Z_7yM_5o
“We worked closely with a lot of our internal studios, for example with Halo launching. And we talked with Crystal on Tomb Raider. The challenge is that you have to look at the production schedule. You want to make sure that you don’t rush the game so that it’s not done or of high quality. That is always the number one priority. The challenge with Tomb Raider is if you go a week later you're against Star Wars Battlefront, if you go a week earlier you'll be against Call of Duty Black Ops 3 and if you go two weeks earlier you're against Halo. And then you go late and then you're like well, the consumer doesn't have any money left to buy the game so there wasn’t a better scenario for us except that was the week it was not going head to head against Call of Duty or Star Wars Battlefront. We felt like the Fallout audience-they are not direct competitors per se, but you are right, it’s two big, big titles launching at the same time and we hope people will buy both.”
We're first party so we know our dates are, most teams pick their dates not knowing what else is going to be there. And once you know then would you rather launch against Call of Duty, Star Wars or Fallout? So you just got to launch and stick with the date and feel confident that the game still stand up and we believe it will. It's a fantastic title.”