Plot

The game is set in the kingdom of Boletaria, ruled by the aging King Allant XII (the game's main antagonist). Because of his greed, the king searched for power and prosperity through a dark ritual of channeling the power of souls that brought unprecedented prosperity to Boletaria, until the "Deep Fog" covered the land's outskirts, cutting off the kingdom from the outside world. Neighboring kingdoms sent scouts to investigate but none returned after entering the fog.

It was only after Vallarfax of the royal Twin Fangs broke free from the fog that the rest of the world could be told of Boletaria's plight. By channeling souls, King Allant had awakened the Old One, a great demon residing below the Nexus. With the Old One's awakening, a dark fog had swept in, that within it unleashed demons who feasted on the souls of mankind, where those left alive without a soul became insane and violent. Without resistance, the fog slowly begins to spread beyond Boletaria.


Info

Developer(s) - From Software, SCE Japan Studio
Publisher(s) - JP Sony Computer Entertainment,NA Atlus U.S.A., EU/AUS Namco Bandai Games

Director(s) - Hidetaka Miyazaki
Producer(s) - Masanori Takeuchi
(From Software)
-Takeshi Kajii
(Sony Computer Entertainment)

Programmer(s) - Jun Ito (lead programmer)
Artist(s) Makoto Satoh,
-Masato Miyazaki,
(lead graphic designers)
-Hisao Yamada,
(lead 2D graphic designer)

Composer(s) - Shunsuke Kida
Engine - Havok
Platform(s) - PlayStation 3
Release date(s) - JP February 5, 2009, NA October 6, 2009, AUS June 23, 2010, EU June 25, 2010
Genre(s) - Action role-playing
Mode(s) - Single-player, multiplayer
Distribution - Optical disc, digital distribution


Screenshot(s)







Art







Trailer/Making of

Demon's Souls - Launch Trailer - PS3


Demon's Souls Cinematic Trailer


Demon's Souls design interview


Demon's Souls - soundtrack



Link(s)

http://demonssouls.wikidot.com/

http://en.wikipedia.org/wiki/Demon%27s_Souls

http://www.eurogamer.net/articles/2014-03-23-demons-souls-retrospective

Jedna od najboljih igara prosle generacije.
Vrhunska igra.

Znaš kako je bilo teško praviti temu, a znaš da je ne možeš trenutno zavrtiti  .

Tower Of Latria najbolji nivo. Nivoi iz DkS-a mu nemreju ni prdnuti. Uostalom, i DeS prednjači po atmosferi.

Odličan početak vjerojatno najboljeg novog serijala prethodne generacije. Ipak, nasljednik Dark Souls mi je nešto bolji.

7 dana kasnije

Trenutno je na sniženju na PSN-u. Da li je vrijedna kupovine/igranja?
napomena: Dark Souls mi se ne sviđa zbog goleme količnine bugova, pa me zanima kakva je ova igra po tom pitanju

Fantastična, nažalost mislim da je mp pust, ali pošto meni to nije bilo bitno ne smatram kao manu.
Ja sam 4 prelaska obavio bez ikakvih bugova.
Velika preporuka.


A što se tiče Dark Souls-a, obavio sam dva prelaza na konzoli (zahvaljujući drugu buby-u, kasnije na pc-u) sa nekim patchevima ako se ne varam, također sve super. Blighttown malo šteka, ali nisam uzimao pod manu igre.

Ajde, vjerovat ću ti na riječ. Za koji dan ćemo saznati da li će tvoj prethodni post dobiti Like ili ću slati apel za Dislike opciju. 

Komentar o ne-bugovima me veseli.

Evo stavljam jednu svoju ''jako vrijednu'' sliku, koju si čuvam iz tog vremena  :)


One of the greats.
Nakon 80+ sati DS II prosle godine, opet sam presao DeS (60+ sati) i ostao paf (opet) koliko je ovo predivna igra. *chills*

Trenutno je na sniženju na PSN-u. Da li je vrijedna kupovine/igranja?
napomena: Dark Souls mi se ne sviđa zbog goleme količnine bugova, pa me zanima kakva je ova igra po tom pitanju
Naravno da je vrijedna kupovine i igranja. Bugova nema, osim onih koje ćeš u igri upokojiti.

8 dana kasnije

Bloodborne and Dark Souls director Hidetaka Miyazaki has revealed his favourite boss from the "Souls" series. And what do you know: it's from Demon's Souls.

"I'm actually fond of a great many enemies and bosses from each title," Miyazaki told OPM UK (via PSU). "But let me weed it down to one: the Old Monk."

"This boss utilised a unique (and rather experimental) multiplayer system," the director added. "I remember facing a lot of opposition to realise the idea. I also designed the boss' head collar myself."

http://www.eurogamer.net/articles/2015-04-07-bloodborne-director-reveals-his-favourite-boss-from-the-souls-series

Baš pročitao jutros. Lik je uvrnut do jaja, zato dobivamo ovakove dobre igre hehe

Baš skidam opet igru, ovaj put ima mjesta na hdd i neću ju više brisati. Plan je završiti ju u idućih pet godina.

Bloodborne and Dark Souls director Hidetaka Miyazaki has revealed his favourite boss from the "Souls" series. And what do you know: it's from Demon's Souls.
Mulci!

Bloodborne, Dark Souls and Demon's Souls director Hidetaka Miyazaki....

Fixed!

Zaš mnogi zaboravljaju spomenuti Demon's Souls odakle je sve počelo.

Zapoceo i ja opet , ovaj put idemo po platinu za US verziju :)