- They say the opening hour is astonishing and one of the greatest they've ever seen. The original Phantom Pain/Moby Dick Studios trailer didn't touch on it's full brilliance. They say it's completely different in tone to the rest of the game and almost horror-esque.
- Early on you can interrogate guards but you don't understand Russian/African; it's useless until you do a side-op to Fulton a translator. This unlocks the ability to understand foreign dialogue from enemies.
- Can get easily around the map using fast-travel with cardboard boxes. Orange signposts are delivery points and you can collected and dropped off elsewhere like in MGS1 and 3, but far more useful because it's open-world.
- 'Loadout' screen like in Peace Walker, you can select the time of mission start, weapons, gear, tools, mechanical arm (electrocution is just one type), explosives, buddies, boxes, starting vehicles and player character. Says you can play as your generic troops, like in PW. You can have a car or lorry with you from the start, if you want.
- Lists the Buddies as Quiet, Horse, Dog, and mech-walker. Says the mech walker can go turbo, you can put it on cruise-control, and upgrade its skill-tree to give it more stuff like CQC and a stun-gun. You only unlock the mech when you finish a 'specific' mission whilst using the mech (danced around spoilers here).
- the dog attacks enemies and finds things in the environment that shows up on the iDroid. The horse is invincible. You can put a prisoner on the horse like in Red Dead.
- Says Quiet's presence actually lowers morale on Mother Base, probably due to being a former antagonist.
- Setting off the alarm in a large base causes reinforcements to drive in from smaller, adjacent bases nearby. You can choose to shut down the smaller bases first to stop potential reinforcements, or sever smaller communications dishes in the main base to cut them off. You can also call the chopper to act as a distraction in an adjacent base, which removes reinforcements from the the base you want to get into, thinning out the ranks.
- The larger satellite dishes on the bases control automated AA defences. Blow them up and you can call for chopper extraction at closer points.
- Cardboard box tobogganing, says you can run and press square and you go into a funny slide, which retains momentum if you're on a hill.
- Named Ah-Ha, Billy Idol and David Bowie as helicopter tunes to choose from.
- They had a whole section on his notepad ready for notes on how it performed/technical complaints, and the only thing he wrote at the end of his whole session was that some foliage occasionally pops-in in Africa, i.e it was mostly perfect.
- Counted 14 or so major bases in Afghanistan, and over two dozen smaller outposts.
http://www.neogaf.com/forum/showthread.php?t=1057320