Zero 4K60 vs 1440p/120fps je super izbor.
Na 120fps ide 1080p-1440p, na 60fps skače sa 1440p-2160p
Ars :
DiRT 5 includes three visual modes as options: "resolution," "frame rate," and "120 Hz." And all of the above complaints are compounded as you take each step toward lower detail.
In "resolution" mode, the game runs in an apparently uncapped frame rate; this bounces between 30fps and 60fps, which averages out to roughly 40fps. This mode's dynamic resolution maxes out near 2160p and falls as low as an apparent 1440p. (Compared to Xbox One's heavily aliased DiRT 4, the jump in resolution this time around is very appreciated.) Drop to DiRT 5's middle "frame rate" setting, and you'll see a mild hit to texture pop-in on the ground ahead of you, along with a noticeable hit to shadow pop-in in the near distance. Settings are otherwise mostly left intact, other than a dynamic resolution that scales down lower, while the frame rate gets close to, but doesn't lock to, 60fps.
The visual quality continues to dwindle when you take things all the way to 120fps mode, at which point major visual features disappear. The worst is an aggressive level-of-detail (LoD) downgrade for any elements near and above the race track. Mountains start to look less like mountains and more like college-grade assets purchased directly from the Unity development store. Tree-lined hillsides lose some trees. Cars lose polygonal detail and flourishes like grills. And the crowds of cheering fans sitting or standing by the road all disappear, even though the game's audio doesn't reflect this reality. (If you think fake crowds in pandemic sports games are bad enough, you ain't seen nothin'.)
Additionally, pop-in issues become much more apparent for both textures and shadows, and ambient occlusion is axed across the board. Those distant trees look weirder without a coat of accurate shadows, while ground textures look decidedly flat in this mode. Plus, its dynamic resolution appears to max out near the 1080p mark, dropping further during busy scenes.
https://arstechnica.com/gaming/2020/10/dirt-5-preview-on-xbox-series-x-the-120fps-difference-saves-a-rusty-ride/?s=09
Je cross-gen igra, al mislim da je 120fps za ovu igru greška. Ovo je zbljuv :