Ma ne igra izgleda prekrasno samo su trebali izbaciti ovaj dio uopće se ne uklapa u ostatak trailera.
BTW ovaj "trol" je tebe preporučio za ovaj forum....
The Witcher 3: Wild Hunt
Ma ne igra izgleda prekrasno samo su trebali izbaciti ovaj dioDa imam naviku nonstop stavljat smajliće život bi mi bio puno lakši.
BTW ovaj "trol" je tebe preporučio za ovaj forum....
EDIT: upravo skužih da mi ovi super idu sa avatarom
http://www.ign.com/articles/2015/04/10/we-played-the-witcher-3-wild-hunt-for-6-hours-ign-first
IGN preview
Onaj reboot totalno ošo u kurac...
Btw odličan gif solid
Nije moj, but thx anyway
Evo još dva webm
http://a.pomf.se/twwbfe.webm
http://a.pomf.se/shjpzr.webm
Stvarno ne mogu se dovoljno zahvaliti Fenixu na ovome.
Ova paleta boja na ovom polju ubija...savršena kombinacija boja,nijansi baš svega.
@ Solid - imas najbolje materijale uvijek! Ja ne vjerujem kako dobar svijet su napravili!
Ova paleta boja na ovom polju ubija...savršena kombinacija boja,nijansi baš svega.Jel W3DRAN na forumu?
Dam se kladit da bi sad korektirao the shit out of ovaj trailer.
Chono7 thx drug ;D
Yap, tu je, ali ne post-a.Ova paleta boja na ovom polju ubija...savršena kombinacija boja,nijansi baš svega.Jel W3DRAN na forumu?
Dam se kladit da bi sad korektirao the shit out of ovaj trailer.
Over at the official The Witcher 3 forum, CD Projekt RED’s developers have been answering a lot of interesting questions. CD Projekt RED has shed some light on that awful Frost effect that drove everyone crazy and started all the talks about the game’s “downgrade-ation”, the game’s delay, as well as whether players can turn off all the finishing moves.
First things first; the Frost effect has been replaced with a higher quality one. As CD Projekt RED’s Benzenzimmern said, that frost effect is already changed. Moreover, that character’s textures are promised to be ‘as sharp as ever’.
Later on, CD Projekt RED’s MilezZ said that their environment artists has tinkered a bit with all of the brick walls in order to further improve them (visually). MilezZ also added:
“Of course we keep going over assets and polishing them, it’s among the reasons we pushed the game back – we see this as much as a bug as, say, a gameplay glitch. I can not really give you a clear answer as to the case with the bricks. They did look very out of place though so it is very likely that they were on someone’s task list and had just been bumped up in priority, because it was shown that it was seemingly more apparent than assumed.”
CD Projekt RED’s developers have also shed some light on the game’s delay, and whether it was caused by a particular platform. As CD Projekt RED’s TheEvilChris said, the game was delayed because it was not ready yet, and not because of any specific version.
“When we polish a game, we fix bugs and issues for all 3 platforms, PC and consoles.”
Benzenzimmern also confirmed what MilezZ said, adding that CD Projekt RED postponed because it had to polish the game itself, no matter the platform. Moreover, Benzenzimmern claimed that this scene looks much better in the latest build of the game.
Last but not least, MilezZ confirmed that gamers will be able to turn finishers off, and explained why the team decided to implement a slow-mo effect while riding a horse.
“Actually, you can turn the finishers off in the game options.
Regarding “Horse Slow-Mo” – it is not meant as a sort of finisher. On the horse, when you hold the button for fast attack, it slows down time when you are close to an enemy. This allows you to line up your attack a bit better for a few split seconds. The window for this is relatively short, as it sort of wears off as soon as you get too close to the enemy.
Consider this: horse combat without the slow down didn’t play too well, since the horse movement is quite fast. The high speed, when testing, got even more problematic on horse to horse combat, so the short slow down window (again, only activated when holding the button within a certain range of an enemy) helps a lot here.”
http://www.dsogaming.com/news/cd-projekt-red-on-the-witcher-3-downgrade-ation-game-delay-finishers-location-marks/
bravo solid :)
OST so far
http://www.youtube.com/watch?v=Jq7jkrQD_UI
Strašan soundtrack, ima potencijal da bude najbolji u serijalu, iako mi je dan danas ost iz TW1 fenomenalan.
edit. Zapravo kakav potencijal, već je
Gledajuči ove screenove i gameplay trailer pomalo shvačam Chonu kad je rekao da ako ovo podbaci (nedao bog)odustaje od gaminga zauvijek.
https://youtu.be/xOe985k3gv8
Zbilja fantasticno izgleda, kao sto je netko spomenuo GTA u drugom svijetu. Jedva cekam ovo zaigrati, cak treba preorder rijesiti. Totalni hype...
Samo kod mene vjecno pitanje, di ovo cudo zaigrati, na ps4 ili pc (gtx 970 grafa). Naravno isprobat ce se obje verzije ali zbilja se nadam da console verzije nece zaostajat previse za pc.
Zbilja fantasticno izgleda, kao sto je netko spomenuo GTA u drugom svijetu. Jedva cekam ovo zaigrati, cak treba preorder rijesiti. Totalni hype...Ja ću "posudit" igru na PCu od gusara, al samo da vidim kak radi pa ak je prihvatljivo kupujem za PC, a ak nije onda PS4.
Samo kod mene vjecno pitanje, di ovo cudo zaigrati, na ps4 ili pc (gtx 970 grafa). Naravno isprobat ce se obje verzije ali zbilja se nadam da console verzije nece zaostajat previse za pc.
Uglavnom kupujem obavezno jer je ovo zaslužilo podršku.
Nadam se da ću moč na PC igrat jer ću imat onda i odma za Expansion Pass, a za PS4 ću morat još štedit.
Ovo treba iz principa kupiti , čak i ako se neće igrati.
Ovo treba iz principa kupiti , čak i ako se neće igrati.Baš.
Samo da stoji na polici.
Definitivno će postat klasik pa ga je ljepo samo imati.