jel dynamic 2k/60fps+raytraceing doneklen realan sa ovom?

    Po ovim specifikacijijama pro je osjetno jači, ako bude ovako nije mazanje očiju. Puno jača mašina, uz FSR2/3 4K 60 fpsa bez problema za sve nove naslove.

    maverick Za ocekivati je nekih 1.5~2 puta vece Performance.

    Ali kako ćemo znati da će ta konzola biti duplo jača, kada ni na trenutnoj još uvijek nismo vidjeli niti iskoristili puni potencijal njene snage? :$

      chono Top netriba mi vise od 60 fps 2k sa stabilni 60 uz raytraceing ce biti vrh…

        escoban hoce, slazem se. Ja sam i dalje misljenja da je 4k visak u ovoj generaciji, jer 2k upscale na 4k tvu izgleda predivno

        Flipper

        Bit će neki remaster uskoro ne sumnjam

        Čak iako će PS5 Pro imati 29 TFlopsa max i dedicated RT hardware, naspram 10,8 kod regularnog PS5 mislim da razlika neće biti očita kao između PS4 i Pro verzije.

        Mislim da su ovaj put baš pogodili sa arhitekturom sistema i periferija.

          Flipper moramo pričekati ND i njihovu SP igru. Ali do tada će i Pro izaći

          Ajde neću griješiti dušu, Forbidden West je pomjerio granice grafičkih mogućnosti, ali sve poslije toga je tropa, 0 bodova.

          A možda i ne bi bili toliko razočarani da Sony ne predstavlja Pro konzole. Jer razlika između 4ke i 5ice je drastična.

          Drastična razlika između 4ke Pro i 5ice i nije bila.

            somethingwrong razlika neće biti očita kao između PS4 i Pro verzije.

            Biti ce i veca, ako ovo budu specsi.

            Raziel

            Sa PS5 Pro bi trebali uvesti "60fps all games" pravilo, ako i dalje budu vrtili igre u 30fps onda veci graficki detalji i RT nemaju puno smisla naspram obicnog PS5.

            Kljuc Pro konzole je da sve bude 60fps ali gledajuci da je CPU isti sa malo vecom frekvencijom ostaje i dalje upitnik po tom pitanju.

            Zanimljiv je ovaj HW akcelerator dio što bi značilo da će velika većina budućih igara trebale imati FG i FSR 3.0. Stime na umu i sa takvom snagom konzole ne sumnjam da će 4K/60 uz AI trikove postati stvarnost.

            Ps5 pro GPU je TU negdje kao RTX 4070. To je 1440p kartica, a ne 4K.

            Ocekivat npr raytracing, 4k/60 je nerealno, posebice s ovim CPU. Cak Ni bez RT zahtjevne igre se nece vrtiti nativno 4k60.

            Medjutim AI ce barem to dobro Sve zamaskirati.

              Uz FSR. 4k FSR 3 60 fpsa, RT on…naravno ne path tracing. Nego dio RT-a, refleksije i možda još ponešto. Jaka je pro ako ne pričamo fejk vijestima.

              Bude li 700 eura sa par igara bomba od stroja. Naravno drugi problemi ostaju, nema game pass.

                maverick gledaš iz pozicije bi li PC sa takvim specovima gurao u 4k60 i griješiš. Arhitektura konzola je daleko više streamlined i dedicated je samo jednoj jedinoj stvari, igranju igara. Uzmi u obzir da PS5 ima i propritery 3D audio chip, custom hardware za on-the-fly de/kompresiju i to sve oslobađa CPU. Tu je i custom SSD hardware(koji btw čuda radi npr. u spiderman 2. Tako glatko kretanje kroz tako veliki prostor je baš gušt za gledati i igrati)

                Uzmi i u obzir da će na sve to PS5 Pro imati i custom hardware dedicated za RT i na sve to još dodaj razinu optimizacije koja nije prisutna na PC i u stvarnom svijetu dobijas performanse nesrazmjerne površnoj usporedb7 brojki na papiru i mislim da će sigurno vrtiti 4k60 quality i čak i 4k~120 performance mode. Kod 3rd party igara očekujem neku razinu upscalea, kod UE5 igara, ali kod 1st party mislim da nema nikakvog straha za 4k60.

                  Sterlok gamepass ima manje igara nego ps premium i extra. Za nekih 50 do 100 manje.

                  Ne kužim zašto ti je svaki drugi post o gamepass, neovisno o topicu.

                    somethingwrong

                    4k60 native kod first party AAA igara necemo vidjeti na Pro konzoli, možda na PS6, ali ce upscale tehnologija i AI tada otici toliko daleko da ce se glavni resursi koristiti na fidelity grafike plus RT.

                      stitrek zbog čega to misliš?

                      Pa obični PS5 ima dosta igara koje su native 4k60, puno puno dynamic 4k60 i ostatak je upscale

                      https://www.psu.com/news/guide-ps5-enhanced-games-list-every-ps4-ps5-game-with-enhanced-graphics-modes/

                      Za one kojima se ne da klikati:

                      A Plague Tale: Innocence (Supports up to native 4K, with 60 FPS)

                      Apex Legends (Runs at native 4K with HDR at 60 FPS)

                      Assassin’s Creed Valhalla (Will run in native 4K resolution at 60 FPS)

                      Assetto Corsa Competizione (Runs at 60 FPS with dynamic 4K resolution)

                      Astro’s Playroom (Dynamic 4K at 60 FPS) – VRR Compatible

                      Biomutant (Native 4K at 30 FPS, Dynamic 4K at 40-60 FPS or 1440p at locked 60 FPS)

                      Borderlands 3 (Will run in native 4K resolution at 60 FPS and also supports 120 FPS)

                      Bright Memory Infinite (Supports 120 FPS)

                      Call of Duty: Black Ops Cold War (Supports 4K/60 with limited ray tracing, also supports 120 FPS at lower resolution) – VRR Compatible

                      Call of Duty: Modern Warfare II (Supports dynamic 4K resolution at 60 FPS with partial ray tracing and optional 120 FPS mode) – VRR Compatible

                      Call of Duty: Vanguard (Supports dynamic 4K resolution at 60 FPS with partial ray tracing and optional 120 FPS mode) – VRR Compatible

                      Centipede Recharged (Supports 60 or 120 FPS at native 4K)

                      Chernobylite (Supports 60 FPS at lower resolution or native 4K at 30 FPS)

                      Control Ultimate Edition (Supports full ray tracing at 30 FPS, or dynamic resolution to achieve 60 FPS in Performance Mode)

                      Crash Bandicoot 4: It’s About Time (Supports native 4K resolution at 60 FPS)

                      Crysis Remastered (Supports 1800p at 60 FPS in Quality Mode

                      Dead by Daylight (Supports 4K at 60 FPS with ray tracing to come later) – Supports VRR

                      Death Stranding: Director’s Cut (Supports Performance Mode with upscaled 4K at 60 FPS, or native 4K at locked 30 FPS. Also supports ultra-wide viewing with HDR

                      Demon’s Souls (Supports 60 FPS at 1440p with ray tracing, 30 FPS at native 4K with ray tracing)

                      Destiny 2 (4K Resolution @ 60 FPS, Crucible gameplay support at 120FPS) – VRR Compatible

                      Devil May Cry V: Special Edition (Supports 120FPS at dynamic 1080p, 4K at 30 FPS with ray tracing, 1440p at 60 FPS with ray tracing) – VRR Compatible

                      Dirt 5 (Supports 120 FPS at 1080p, 4K at 30 FPS, 1440p at 60 FPS) – VRR Compatible

                      DOOM Eternal (Performance Mode: 1584p – 120 FPS, Balanced Mode: 2160p – 60 FPS Ray Tracing Mode: 1800p – 60 FPS)

                      Dying Light 2 (Supports Native 4K at 30 FPS, or dynamic 4K at 60 FPS in performance mode)

                      Elden Ring (4K at 30 FPS in visual mode or 1440p (or less) at 60 FPS in performance mode)

                      Far Cry 6 (4K at 60 FPS)

                      Final Fantasy XIV Online (Includes 4K at 30 FPS, 1440p at 60 FPS graphics and performance modes)

                      Final Fantasy 7 Remake Intergrade (Native 4K at 30 FPS with improved visuals, or Performance Mode at dynamic 4K at 60 FPS)

                      For Honor (4K Resolution @ 60 FPS)

                      Forspoken (Performance at 60 FPS with lower resolution at graphical details, Ray Tracing at 30 FPS with lower graphical details but with RT at 1440p, and Quality at 30 FPS and 4K resolution with higher graphical details. 120Hz/VRR support also included)

                      Fortnite (4K Resolution @ 60 FPS, 120 FPS at lower resolution)

                      God of War: Ragnarok (Performance mode allows dynamic 4K at 60 FPS, Fidelity at native 4K locked at 30 FPS, supports VRR/HDMI 2.1 resulting in 40 FPS in fidelity mode and 120 FPS in performance mode)

                      Gran Turismo 7 (4K 60 FPS with ray tracing or 60 FPS solid throughout on replays without RT)

                      Grand Theft Auto V: Enhanced Edition (Supports 4K at 60 FPS with additional ray tracing mode)

                      Human Fall Flat (4K at 60 FPS)

                      Immortals: Fenyx Rising (4K at 60 FPS)

                      JETT: The Far Shore (4K at 60 FPS)

                      Jumanji: The Video Game (Supports at 120 FPS at scalable 4K resolution, also supports 4K at 60 FPS)

                      Kena: Bridge of Spirits (4K at 30 FPS)

                      Knockout City (Supports 120 FPS at dynamic 4K resolution, also supports 4K at 60 FPS)

                      Little Nightmares II (Native 4K at 30 FPS, dynamic 4K at 60 FPS, additional ray tracing)

                      Lost Judgment (Native 4K at 30 FPS, 1440p at 60 FPS)

                      Maid of Sker (Has 4K at 30 FPS and 1440p at 60 FPS mode)

                      Maneater (Supports 4K at 60 FPS with ray tracing)

                      Marvel’s Guardian of the Galaxy (Higher detail mode at 4K/30 FPS or lower detail mode at 1440p/60 FPS)

                      Marvel’s Avengers (Offers native 4K resolution at 60 FPS, or ‘enhanced graphics mode’ at locked 30 FPS)

                      Marvel’s Spider-Man Remastered (Higher detail, 30 FPS, ray tracing at native 4K, or locked 60 FPS at 1440p with toggled ray tracing) – Supports VRR

                      Marvel’s Spider-Man: Miles Morales (Higher detail, 30 FPS, ray tracing at native 4K, or locked 60 FPS at 1440p with toggled ray tracing) – Supports VRR

                      Metro Exodus Enhanced Edition (Supports up to 4K, 60 FPS with ray tracing and higher resolution textured visuals)

                      Monster Boy And The Cursed Kingdom (Supports 120 FPS at native 4K)

                      Mortal Kombat 11 (4K dynamic resolution, enhanced visuals)

                      Mortal Shell (Native 4K at 60 FPS with higher quality visuals)

                      Mount & Blade II: Bannerlord (Performance mode allows dynamic 4K at 60 FPS, Fidelity at native 4K locked at 30 FPS, supports VRR/HDMI 2.1 resulting in 40 FPS in fidelity mode and unlocked FPS in performance mode when enabled)

                      NBA 2K21 (4K at 60 FPS)

                      Need for Speed: Hot Pursuit Remastered (Native 4K at locked 60 FPS)

                      Nioh Collection (Both games at 4K/60 or at a lower resolution and at 120 FPS)

                      No Man’s Sky (4K at 60 FPS)

                      Observer: System Redux (4K at 30 FPS with increased detail and high quality ray tracing)

                      Oddworld: Strangers Wrath (Runs at 60 FPS at native 4K)

                      Olli Olli World (Runs at 120 FPS at lower resolution, or native 4K at 60 FPS)

                      Overcooked! All You Can Eat (4K native resolution, 60 FPS)

                      Paradise Killer (Supports RT reflections at 4K/60)

                      PGA Tour 2K21 (Locked 60 FPS)

                      Port Royale 4 (Supports native 4K)

                      Quake (Runs at 120 FPS at 4K resolution)

                      Quantum Error (4K at 60 FPS, Ray tracing)

                      Rainbow Six Siege (Supports 120 FPS at lower resolution) – VRR Compatible

                      Ratchet & Clank: Rift Apart (30 FPS, ray tracing at dynamic 4K, or 60 FPS performance mode or supports full detail 4K mode at 120hz and 40 FPS) – VRR Compatible

                      Resident Evil Village (60 FPS, native 4K, ray tracing) – VRR Compatible

                      Resident Evil 2 (Supports 120 FPS at lower resolution)

                      Resident Evil 3 (Supports 120 FPS at lower resolution)

                      Resident Evil 4 (Supports performance and fidelity modes with additional ray-tracing presets)

                      Resident Evil 7: Biohazard (Supports 120 FPS at lower resolution)

                      Riders Republic (4K at 60 FPS)

                      Rocket League (Supports 4K at 60 FPS or 120 FPS at a lower resolution)

                      Sackboy: A Big Adventure (4K at 60 FPS)

                      Saints Row: The Third Remastered (4K at 60 FPS)

                      Severed Steel (4K at 60 FPS or dynamic 4K at 60 FPS with higher detail environments and textures)

                      Scarlet Nexus (4K at 60 FPS)

                      Shadow of the Tomb Raider (Now maintains 60 FPS at 4K in Quality Mode)

                      Shing! (Dynamic 4K at 60 FPS)

                      Sniper Ghost Warrior Contracts 2 (4K at 30 FPS in resolution mode, 2K at 60 FPS in performance mode or scalable AMD FSR in balanced mode which allows players to find a sweet spot between resolution and framerate)

                      Star Wars: Jedi Fallen Order (Supports native 4K and full detail at 30 FPS, or 1800p at 60 FPS)

                      Superliminal (4K at 60 FPS)

                      Subnautica: Below Zero (Native 4K in Quality Mode or 60 FPS lock in Performance Mode)

                      Tales of Arise (Supports 4K resolution mode or lower resolution at 60 FPS)

                      Terminator: Resistance Enhanced (4K at 60 FPS)

                      The Dark Pictures Anthology: House of Ashes (Visual preset at 4K/30 FPS or performance mode at 1440p/60fps)

                      The Elder Scrolls V: Skyrim Anniversary Edition (Native 4K at 60 FPS)

                      The Falconeer: Warrior Edition (Dynamic 4K resolution at 60 FPS or 120 FPS at a lower resolution)

                      The Last of Us Part I (Native 4K at 30 FPS, dynamic 4K at 60 FPS, 120 fps at 1440p or lower, or VRR support to enable native 4K at 40 FPS)

                      The Pathless (4K at 30 FPS, 1440p at 60 FPS)

                      The Persistence Enhanced (4K at 60 FPS, optional ray tracing presets at 30-50 FPS)

                      The Riftbreaker (4K at 60 FPS with optional ray tracing)

                      The Sinking City (4K at 60 FPS with improved textures, shadows and lighting)

                      The Touryst (Supports 120 FPS at native 4K, 60 FPS at 8K)

                      Tiny Tina’s Wonderlands (Will run in native 4K resolution at 60 FPS and also supports 120 FPS) – VRR Compatible

                      Tom Clancy’s The Division 2 (4K at 60 FPS)

                      Tribes of Midgard (Dynamic 4K at 60 FPS) – VRR Compatible

                      TT Isle of Man – Ride on the Edge 2 (Locked 4K at 1440p)

                      Uncharted: Legacy Of Thieves Collection (Native 4K at 30 FPS, 1440p at 60 FPS or 1080p at 120 FPS)

                      Vampire: The Masquerade – Bloodhunt (1800p at unlocked 60 FPS, 1440p or lower at locked 60 FPS)

                      Visage: Enhanced Edition (Runs at 4K/60 FPS)

                      Warframe (4K at 60 FPS)

                      Watch Dogs Legion (4K at 30 FPS with raytracing) – 60 FPS support later in 2021

                      World War Z: Aftermath (Supports native 4K at 60 FPS)

                      WRC 9 (4K resolution at 60 FPS)

                      Wreckfest (4K resolution at 60 FPS, improved textures, dirt, foliage and shadows)

                      Zombie Army 4: Dead War (4K resolution at 60 FPS)