maverick The Witcher 4: Narrative Director vorgestellt & ein Kommentar zur Kooperation mit Sweet Baby Inc https://search.app/RGu8XJ9FdXfjEaZR7 Director projekta kaze da ne rade sa Sweet Baby Inc.
Flipper Ako je ovo uistinu base PS5…onda nextgen krece s ovim i jos jednom igrom. Ne trebaju nam PS6 i xSeXxx jos godinama.
Blitz Flipper tjesi se, morat ces odrisit kesu za novu generaciju uskoro 😝 Ma bit ce tu sigurno rezanja na sve strane za konzole, bilo je i u w3, ovo samo pokazuje mogucnosti, bude ovako na ps6 verziji, mozda 😁
chono escoban UE5, njihov RT i interni tech. Hoce li biti tako? Tesko. Uopce nisam nahajpan jer ce nesto usrat
herc chono Na veliku žalost, u pravu si. Naime, čim netko najavljuje bilo što u U5 i stvalja 60 fps u istu rečenicu… Samo me toga strah, tj da ćemo gledati shuttering festival.
chono herc i ono sto me bode u oci, nemogu ne vidjeti da se radi o UE5 na prvi pogled odmah. Distinktivnije je od ostalih, ali jos uvijek smrdi na UE5
Zero I ja žalim za Red Engineom, ali očito je toj eri in house razvoja došao kraj. Evo i razlozi zašto se prešlo na UE5 koje je fino sumirao AI: The Witcher 4 is not using CD Projekt Red's in-house REDengine. Instead, it is being developed using Unreal Engine 5. This decision was made for several reasons, primarily focused on CDPR's shift towards becoming a multi-project studio. Here's why CDPR chose Unreal Engine 5 for The Witcher 4: Easier for multiple projects: Unreal Engine 5 makes it easier to share technology and expertise between different projects, which aligns with CDPR's goal of developing multiple games simultaneously. Open-world support: Unreal Engine 5 has strong support for open-world games, which is a key feature of The Witcher series. Focus on game development: Using a well-established engine like Unreal Engine 5 allows CDPR to focus more on the actual game development process, rather than dedicating resources to engine development and maintenance. Industry standard: Unreal Engine 5 is a widely adopted and well-supported engine, making it easier to find and train skilled developers. Robust platform: Unreal Engine 5 provides a more robust and stable platform for development, potentially leading to a smoother launch and fewer technical issues compared to previous titles. Easier to hire talent: CDPR is hiring in their new Boston studio, and using Unreal Engine 5 makes it easier to recruit and integrate developers who are already familiar with the engine. In essence, CDPR's decision to switch to Unreal Engine 5 for The Witcher 4 was a strategic move to improve their development workflow, leverage industry-standard tools, and potentially reduce the technical challenges that plagued Cyberpunk 2077.