DICE Battlefield 1 Interview – Being Authentic, Maintaining Game Balance
http://www.playstationlifestyle.net/2016/06/30/dice-battlefield-1-interview-being-authentic-maintaining-game-balance/
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What sort of destructibility will we see in Battlefield 1?
Dan Berlin: Pretty much, what you see is what you get this time around. That has been the mantra: if I shoot at it, and I expect it to break, we want it to break. We’re really pushing the amount of destruction, in terms of how creative you can be in destruction. You can, pretty much, enter a building, and if you don’t want anyone to follow you upstairs, for example, you can throw an explosive on the staircase, and blow it up. So able to take structures piece by piece, as well as bringing them down completely. ground destruction much more than before, in terms of craters. play a much bigger role this time around. You can have a field that is completely flat and open, and then as the game progresses, explosions go off, the whole thing turns into kind of Swiss cheese, and you can use the craters to move forward. Same mentality here, if you expect an explosion to cause a crater, it’s going to cause a crater. What you see is what you get – it’s what we’ve been pushing for the whole .