- Uređivano
Shinc jep..preview devkitovi koji su bili dostupni od 2019..al su bili izvedenica starog..tek u u lipnju ove godine su zapravo sve implementirali i devovi su mogli poceti koristiti pravi devkit debelo prekasno...to je i razlog zasto su isplivale price da je devovima lakse raditi za ps nego xbox..jer ima je Sony odmah isporucio gotovu stvar i jednostavnu, dok se MS dugo mucio se gdk-om jer zeli objediniti sve svoje platforme..uglavnom tek sljedece godine ce se tocno vidjeti koliko je zapravo koja konzola mocna..sad tu raspravljati o par frame-a nema nikakvog smisla....
Ne verujem.
Q: What is it like developing on Xbox Series X?
A: Transitioning development to a new console platform, like Xbox Series X, is usually very painful. You have to deal with new tools, new workflows, new ways of thinking.
This time around the team at Xbox brought me a new toolset called the Game Development Kit, which they already had up and running on Xbox One.
This meant that we could make the transition much earlier. In fact, we started doing the groundwork for Xbox Series X development long before we even received the hardware. This kind of thinking from Xbox allowed us to get a real head-start on next-gen development, so after receiving our early Xbox Series X hardware, we were up and running really quickly.
I’ve never worked on a console launch where, while we’re still months away from release, the tools have been this mature, this stable, this easy to work with.
https://news.xbox.com/en-us/2020/06/10/inside-xbox-series-x-optimized-dirt-5/
Ovo samo potvrđuje da je GDK s pristupom za XSX i sve njegove mogućnosti bio dostupan i prije lipnja.